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C++ stanford-university Projects
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ActionRoguelike
Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine C++ Course & Stanford University
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
Project mention: So You've Decided to Move from Unity to Unreal Engine | news.ycombinator.com | 2023-09-14A course that finally made Unreal "click" for me, after years of toying with it, was Tom Looman's 'Professional Game Development in C++ and Unreal Engine' course. The source for what you build (with the chapters available in the git history) is here. [1] It was based on a class he taught and so also includes homework, which I found infinitely more valuable than just following along in a 'Here's how to [x].' type lesson.
[1] - https://github.com/tomlooman/ActionRoguelike
C++ stanford-university related posts
- Are there any books I should read to learn machine learning from scratch?
- Is there a public github repo of a game made in Unreal?
- Question Regarding C++ SetTimer
- Tom Looman Course
- Released my free open-source C++ "Action Roguelike" for UE4 on GitHub! (AI, Multiplayer, SaveGames, etc.)
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A note from our sponsor - SaaSHub
www.saashub.com | 25 Apr 2024
Index
Project | Stars | |
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1 | ActionRoguelike | 3,179 |
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