ActionRoguelike VS DataConfig

Compare ActionRoguelike vs DataConfig and see what are their differences.

ActionRoguelike

Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine C++ Course & Stanford University (by tomlooman)
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ActionRoguelike DataConfig
5 3
3,191 152
- 11.2%
7.7 3.6
about 1 month ago 28 days ago
C++ C++
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ActionRoguelike

Posts with mentions or reviews of ActionRoguelike. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-14.

DataConfig

Posts with mentions or reviews of DataConfig. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-01.

What are some alternatives?

When comparing ActionRoguelike and DataConfig you can also consider the following projects:

FlowGraph - Design-agnostic node system for scripting game’s flow in Unreal Engine

AsyncLoadingScreen - Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.

UEViewer - Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).

UE4-Plugin-OffAxis - This plugin provides a fishtank-VR via a so-called OffAxisProjection by modifying the projection matrix using a custom ULocalPlayer

Ue4MarchingCubes - 📦3D Perlin Noise using Marching cubes algorithm for Unreal Engine 4📦

ElgKismetEditorWidget - This is an Unreal Engine 5.0 editor only plugin to make it possible to use Editor Utility Widgets inside the Blueprint Editor. It also add possibilities to make Editor Widgets that access and edit blueprint graphs.

EpicSurvivalGame - Third-person Survival Game for Unreal Engine (Sample Project)

ProjectCleaner - Unreal engine plugin for managing all unused assets and empty folders in project.

nexify.io - Develop your skills with programming courses, explained step by step, to learn by building things.

unrealcpp - Unreal Engine 4 C++ examples

HoudiniEngineForUnreal - Houdini Engine Plugin for Unreal Engine.

AutoBattlerPrototype - This is a prototype for an autobattler game. By doing this all in C++, I'm attempting to better understand the language and my own game. This should help immensely when I transition into Unreal. By that point, I should be able to focus on leveraging the power and efficiency of the engine.