ActionRoguelike
Ue4MarchingCubes
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ActionRoguelike | Ue4MarchingCubes | |
---|---|---|
5 | 1 | |
3,179 | 7 | |
- | - | |
7.7 | 0.0 | |
about 1 month ago | over 3 years ago | |
C++ | C++ | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ActionRoguelike
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So You've Decided to Move from Unity to Unreal Engine
A course that finally made Unreal "click" for me, after years of toying with it, was Tom Looman's 'Professional Game Development in C++ and Unreal Engine' course. The source for what you build (with the chapters available in the git history) is here. [1] It was based on a class he taught and so also includes homework, which I found infinitely more valuable than just following along in a 'Here's how to [x].' type lesson.
[1] - https://github.com/tomlooman/ActionRoguelike
- Is there a public github repo of a game made in Unreal?
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Question Regarding C++ SetTimer
In this case you could search for examples of SetTimer use inside the engine project to find plenty of useful examples, I also search through good example projects in the community like this when using things I'm not too familiar with as well.
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Tom Looman Course
You can get the project files from his github: https://github.com/tomlooman/ActionRoguelike
- Released my free open-source C++ "Action Roguelike" for UE4 on GitHub! (AI, Multiplayer, SaveGames, etc.)
Ue4MarchingCubes
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I just released 3D Perlin Noise Marching cubes generator
I still haven't uploaded it to the marketplace but I will soon. Anyway here is the repo - https://github.com/mikhomak/Ue4MarchingCubes
What are some alternatives?
FlowGraph - Design-agnostic node system for scripting game’s flow in Unreal Engine
FastNoise2 - Modular node graph based noise generation library using SIMD, C++17 and templates
UEViewer - Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
terrain-marching-cubes - Implementation of Marching Cubes algorithm to generate various types of terrains
EpicSurvivalGame - Third-person Survival Game for Unreal Engine (Sample Project)
RuntimeMeshComponent - Unreal Engine 4 plugin component for rendering runtime generated content. [Moved to: https://github.com/TriAxis-Games/RealtimeMeshComponent]
nexify.io - Develop your skills with programming courses, explained step by step, to learn by building things.
UnrealFastNoise2 - An Unreal Engine Plugin that wraps https://github.com/Auburn/FastNoise2
HoudiniEngineForUnreal - Houdini Engine Plugin for Unreal Engine.
DataConfig - Unreal Engine JSON/MsgPack serialization framework
UEGitPlugin - Unreal Engine 5 Git LFS 2 Source Control Plugin (beta)