2021-object-pool
ai-series-part-14.5
2021-object-pool | ai-series-part-14.5 | |
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2 | 1 | |
12 | 7 | |
- | - | |
0.0 | 0.0 | |
over 2 years ago | almost 3 years ago | |
C# | C# | |
MIT License | MIT License |
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2021-object-pool
- Unity 2021 Object Pool API - What is Object Pooling and how to use the new API! Unity finally got native Object Pooling support and it's pretty good, but not perfect
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Unity 2021 Object Pool API - What is Object Pooling and how to use the new API! Unity finally got native Object Pooling support and it's pretty good, but not perfect | Full Tutorial in Comments
As always, full project code is available on GitHub!
ai-series-part-14.5
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Optimizing Runtime NavMesh Generation - 99.94% improvement over AI Series Part 14 in AI Series Part 14.5 | Full Tutorial in Comments and in Cross-post
As always, full project code is available on GitHub!
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ai-series-part-20 - This tutorial repository is the end state of the AI Series Part 20 - Weighted Random Spawning video where we implement a new spawn method and define these spawn configurations in ScriptableObjects.
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ai-series-part-22 - Tutorial repository for AI Series Part 22, which is Part 2 of a sub-series to implement enemy skills and abilities. In this repository we have extended the foundation from part 21 and implemented a new channeled ability - fire breath
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ai-series-part-24 - Tutorial repository for AI Series Part 24, which is the 4th and final part of a sub-series to implement enemy skills and abilities. In this repository we have extended the foundation from part 21, 22, and 23 to implement a new instant-cast ability - poison gas