ai-series-part-14.5
Project used in the AI Series Part 14.5 Unity Tutorial where I show how to approach optimizing code, using our runtime navmesh generation as the optimization target (by llamacademy)
ai-series-part-20
This tutorial repository is the end state of the AI Series Part 20 - Weighted Random Spawning video where we implement a new spawn method and define these spawn configurations in ScriptableObjects. (by llamacademy)
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ai-series-part-14.5 | ai-series-part-20 | |
---|---|---|
1 | 1 | |
7 | 4 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | over 1 year ago | |
C# | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ai-series-part-14.5
Posts with mentions or reviews of ai-series-part-14.5.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning ai-series-part-14.5 yet.
Tracking mentions began in Dec 2020.
ai-series-part-20
Posts with mentions or reviews of ai-series-part-20.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning ai-series-part-20 yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
When comparing ai-series-part-14.5 and ai-series-part-20 you can also consider the following projects:
NavMeshPlus - Unity NavMesh 2D Pathfinding
menu-controller - Learn how to use a Stack to manage your UI Pages. Create pages that have configurable entry/exit animations, sounds, and actions. This is the base framework I've been using for over 6 years in my own projects and find it to be highly reliable, scalable, and still easy to use.
SimpleGOAP - SimpleGOAP is a lightweight C# implementation of goal oriented action planning.