ai-series-part-20

This tutorial repository is the end state of the AI Series Part 20 - Weighted Random Spawning video where we implement a new spawn method and define these spawn configurations in ScriptableObjects. (by llamacademy)

Ai-series-part-20 Alternatives

Similar projects and alternatives to ai-series-part-20 based on common topics and language

  • ai-series-part-14.5

    Project used in the AI Series Part 14.5 Unity Tutorial where I show how to approach optimizing code, using our runtime navmesh generation as the optimization target

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • SimpleGOAP

    SimpleGOAP is a lightweight C# implementation of goal oriented action planning.

  • ai-series-part-22

    Tutorial repository for AI Series Part 22, which is Part 2 of a sub-series to implement enemy skills and abilities. In this repository we have extended the foundation from part 21 and implemented a new channeled ability - fire breath

  • ai-series-part-31

    learn how to show a path to a specific target without using a NavMeshAgent. We'll calculate the path on a NavMesh from the player's current location (controlled via a Third Person Controller) to the target location, and show that with a LineRenderer. The path calculation has a few knobs to turn, how high above the NavMesh to draw the line and how frequently to recalculate the path.

  • ai-series-part-24

    Tutorial repository for AI Series Part 24, which is the 4th and final part of a sub-series to implement enemy skills and abilities. In this repository we have extended the foundation from part 21, 22, and 23 to implement a new instant-cast ability - poison gas

  • ai-series-part-34

    In this tutorial repository you will learn how to make a NavMeshAgent traverse a NavMesh without using SetDestination nor the mouse to click-to-move. We'll use the keyboard to move the NavMeshAgent along the NavMesh instead, apply a configurable smoothing to the inputs so the agent doesn't abruptly swap directions and rotations.

  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

    SaaSHub logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better ai-series-part-20 alternative or higher similarity.

ai-series-part-20 reviews and mentions

Posts with mentions or reviews of ai-series-part-20. We have used some of these posts to build our list of alternatives and similar projects.

Stats

Basic ai-series-part-20 repo stats
1
5
0.0
almost 3 years ago

llamacademy/ai-series-part-20 is an open source project licensed under MIT License which is an OSI approved license.

The primary programming language of ai-series-part-20 is C#.


Sponsored
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com