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noclip.website reviews and mentions
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Quake Brutalist Jam II
You might also be interested in: https://noclip.website/ (not quake maps)
I also know https://www.halospawns.com/app used to have quake maps (dm6 at least), but can't find it now.
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Noclip.website: A digital museum of video game levels
https://noclip.website/#snap/1A;ShareData=AUsPn92;%5eVT:h=19... , or to hook up the first one to the second (although the system to signal between distant pokemon, which it probably uses, is mostly implemented). There are a few other instances of things that are supposed to be spawning conditionally which aren't handled yet, like extra lapras in the beach.
They do not share a file format. If you look at the GitHub repo for this site (https://github.com/magcius/noclip.website) you will find parsers, etc. for every single game.
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No clip map explorer?
I am currently working on a project for which being able to view Hitman maps from all kinds of perspectives would be immensely helpful. Ideally I am looking for something like noclip.website or the Silent Hill Level Viewer https://www.moddb.com/downloads/silent-hill-level-viewer-202. I know that there used to be mods that allowed you to no-clip ingame but afaik those don't work anymore and while doing it in in active mission would be better than nothing I would prefer being able to look at static versions of the map like on noclip.website and in the SH Level Viewer.
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Half-Life level maps arranged - Gordon covers a lot of ground. [OC]
thanks! noclip.website has many games available for exploring and flying around including HL1 and 2. with the camera controls you can set it to Ortho camera, and from there CTRL+WASD (i think) will move the level in fixed increments, meaning I could ensure the same angle and perspective for every piece because you can only load ~1/5 of a level at a time. so i just took screenshots of those and put them together in photoshop.
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[Code Review] A Halo 1 map viewer for noclip.website!
If you're not familiar with noclip.website, it's really cool site that uses WebGL to let users fly around video game maps, kinda like the old `noclip` cheat code. I recently wrote a noclip.website "scene" for Halo 1 (check out Silent Cartographer here) written in Rust/wasm, and would love a review: https://github.com/magcius/noclip.website/tree/master/rust/src/halo
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Discussion Thread
I mean have web pages that do cool shit even if the assets take a little more time to load.
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Why Did Link's Cel Shading Disappear? (Breath of the Wild graphics breakdown)
He has an incredible website too.
This goes into how gamedevs render a frame, which is a lot more complex than you might think. The uploader also made the popular noclip.website, which started as a Dark Souls map viewer (I think).
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A note from our sponsor - Appwrite
appwrite.io | 11 Dec 2023
Stats
magcius/noclip.website is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.
The primary programming language of noclip.website is TypeScript.
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