noclip.website

A digital museum of video game levels (by magcius)

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NOTE: The number of mentions on this list indicates mentions on common posts. Hence, a higher number means a better noclip.website alternative or higher similarity.

Posts

Posts where noclip.website has been mentioned. We have used some of these posts to build our list of alternatives and similar projects - the last one was on 2021-07-20.
  • Shaded Woods are literally ON Aldia's Keep garden but obviously you can't see it
    For information, the screenshot probably comes from https://noclip.website/, which is a site that allows you to load and navigate through the maps of various games including dark souls 1 & 2
  • What is the wierdest website you saw?
    reddit.com/r/AskReddit | 2021-07-31
  • Wuhu Island VR out now for Oculus Quest Devices! Have fun! Link In comments!
    reddit.com/r/WiiHacks | 2021-07-30
    Check out this site maybe: https://noclip.website/
  • Layouts, maps or charts of existing levels
  • [2880x1800] Undead Parish, Dark Souls
    reddit.com/r/wallpaper | 2021-07-24
    no problem. you can explore the map in your browser at this site (not my site, but I took the picture using that).
  • A digital museum of video game levels
    reddit.com/r/zocken | 2021-07-23
    news.ycombinator.com | 2021-07-20
    wow, this is amazing. every once in a while i chip away at a project of mine to reverse engineer the playstation 2 game "007 agent under fire," because i have a lot of nostalgia for that game. maybe im just really bad at RE but i have found it to be incredibly difficult to make any progress.

    some of the game data is not compressed. i was able to extract all of that in a single afternoon with a tool i wrote from scratch in C -- trivial stuff. but that was just audio and video files and other things -- the interesting data, maps and models, is compressed.

    maybe i should have guessed which compression algorithm they are using and tried to decompress it with that. but i decided to start out by loading the games code into ghidra and finding the algorithms in there. while i have made a lot of progress, the task overwhelms me. its a sea of nonsense.

    so then i tried to load the game up in an emulator and then get the uncompressed data from the virtual ps2 memory. that worked and i am able to edit the memory in real time. with that setup i tried just poking around, changing individual bytes, hoping that i would stumble across a vertex of something i was looking at. that worked actually. so as it stands i have vertex data but i still have to figure out the layout and then write something to extract that data and then translate into something i can use.

    but this isnt ideal because there are some things that might have never been put into a level but are none the less on the disk. and there are other data that might be lost between the disk and memory.

    i love zanarkand from FFX. i think its one of the most aesthetically pleasing settings in any videogame.

    https://noclip.website/#ffx/014;ShareData=AMwnv9fi/38AMV_9u4...

    news.ycombinator.com | 2021-07-20
  • Discussion Thread
    This is a museum of video game levels
  • This website lets you explore hundreds of video game maps from childhood classics.
    reddit.com/r/gaming | 2021-07-21
    reddit.com/r/gaming | 2021-07-21
    reddit.com/r/woahdude | 2021-07-21

Stats

Basic noclip.website repo stats
56
1,447
9.7
4 days ago

magcius/noclip.website is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.

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