noclip.website VS naga

Compare noclip.website vs naga and see what are their differences.

noclip.website

A digital museum of video game levels (by magcius)

naga

Universal shader translation in Rust (by gfx-rs)
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noclip.website naga
203 28
3,090 1,489
- 0.5%
9.3 9.2
11 days ago 5 months ago
TypeScript Rust
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

noclip.website

Posts with mentions or reviews of noclip.website. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-01.

naga

Posts with mentions or reviews of naga. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-09.

What are some alternatives?

When comparing noclip.website and naga you can also consider the following projects:

webhl - WebHL is a fork of hlviewer.js that uses the File System Access API to load game assets direct from your computer rather than from a server.

wgsl-cheat-sheet - Cheat sheet for WGSL syntax for developers coming from GLSL.

sorbet - A fast, powerful type checker designed for Ruby

shaderc - A collection of tools, libraries, and tests for Vulkan shader compilation.

gpuweb - Where the GPU for the Web work happens!

wgsl.vim - WGSL syntax highlight for vim

TileMapEditor3D - Tile map editor 3D with 3D terrains

wgsl-mode - Emacs syntax highlighting for the WebGPU Shading Language (WGSL)

crossword-composer - Constraint solver for word games.

SPIRV-Cross - SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.