makepad

Makepad is a creative software development platform for Rust that compiles to wasm/webGL, osx/metal, windows/dx11 linux/opengl (by makepad)

Makepad Alternatives

Similar projects and alternatives to makepad

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better makepad alternative or higher similarity.

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Reviews and mentions

Posts with mentions or reviews of makepad. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-14.
  • The Serde Rust Framework
    news.ycombinator.com | 2021-10-14
  • Unified Shader Programming in C++
    news.ycombinator.com | 2021-10-03
    Makepad does something simular with its universal shading language: https://makepad.dev/
  • Google Docs will move to canvas based rendering instead of DOM
    news.ycombinator.com | 2021-05-12
    Can someone explain why https://makepad.dev/ is extremely slow and "unusable" on Microsoft Edge browser but run smoothly on Chrome?
    news.ycombinator.com | 2021-05-12
    I'm not sure but what you are suggesting is not outside the realm of possibility. There are already projects like https://makepad.dev/ which implement their GUI on top of WebGL. (Which is arguably more challenging than implementing on top of Canvas 2D.)
    news.ycombinator.com | 2021-05-12
    In 2009, I joined Mozilla and started working on the Bespin[1] project, which Ben Galbraith & Dion Almaer had brought to Moz. Bespin was built with a canvas-based renderer. Bespin was way faster than other browser-based code editors at the time.

    Then the Ajax.org/Cloud9 folks came along with their Ace editor[2], which was DOM-based and still very fast. We ended up merging the projects.

    Rik Arends[3] was one of the Ajax.org folks and he's been working on a WebGL-based code environment called Makepad[4], which is entirely built in Rust and has its own UI toolkit. He's complained a lot about how difficult it is to make a performant JS-based editing environment.

    My point in all of this is just that there are absolutely tradeoffs in performance, accessibility, ease-of-development, internationalization, and likely other aspects. If raw performance is what you're going for, it's hard to beat just drawing on a canvas or using WebGL. Google Docs needs to worry about all of that other stuff, too, so I'll be interested to see how this shapes up.

    [1]: https://en.wikipedia.org/wiki/Mozilla_Skywriter

    [2]: https://en.wikipedia.org/wiki/Ace_(editor)

    [3]: https://twitter.com/rikarends

    [4]: https://makepad.dev

    news.ycombinator.com | 2021-05-12
    Try holding down Alt on https://makepad.dev/

    Such a cool feature that you can't really do with DOM based solutions (VSCode could never do this).

  • Enso 2.0 is out! Visual programing in Enso, Java, Python, R, and JavaScript. Written in Rust and Java.
    reddit.com/r/rust | 2021-04-13
    I will be curious to see it, I really think this kind of programming will be the future and there seem to be lots of people broadly thinking in the same direction. Also makepad, even though it looks almost like a traditional text-based interface now.
  • Makepad: UI framework for Rust that compiles to WASM/native
    news.ycombinator.com | 2021-03-28
  • Are there any GUI IDE written in rust for rust programming?
    reddit.com/r/rust | 2021-02-24
  • Ultron - web based monospace text-editor with syntax highlighting
    reddit.com/r/rust | 2021-01-13
    Not terminal-oriented but also a Rust web based monospace text editor with syntax highlighting: Makepad

Stats

Basic makepad repo stats
10
1,712
6.4
5 days ago

makepad/makepad is an open source project licensed under MIT License which is an OSI approved license.

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