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Gba-modern Alternatives
Similar projects and alternatives to gba-modern
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CodeRabbit
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Nutrient
Nutrient - The #1 PDF SDK Library. Bad PDFs = bad UX. Slow load times, broken annotations, clunky UX frustrates users. Nutrient’s PDF SDKs gives seamless document experiences, fast rendering, annotations, real-time collaboration, 100+ features. Used by 10K+ devs, serving ~half a billion users worldwide. Explore the SDK for free.
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gba-modern discussion
gba-modern reviews and mentions
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How difficult is it to make a game for a gameboy advance
• libtonc - a low-level C library providing direct access to the hardware • Butano - a high-level modern C++ engine • gbaplusplus - a low-level modern C++ library • gba-modern - a batteries-included modern C++ project template • BPCore - an engine that uses Lua scripting, similar to PICO-8 • gbsenpai - can be used to port GB Studio (v2.0 only) games to GBA • agb * - a crate for Rust users • libseven * - a new replacement for libtonc • ugba * - a C library that can also target PC • Natu * - a toolkit using the Nim language
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Help to build a budget for content on a hobby/no revenue game
What would you suggest, and what are your opinions on this? The game in question is on this GitHub here.
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Hello! I thought I could drop it here. This is a very simple game I am developing for the Game Boy Advance; I'm trying to make an interesting game while pushing some of the limits of the hardware. Whoever wants to follow it, just go here: https://github.com/JoaoBaptMG/gba-modern
Of course! Here: https://github.com/JoaoBaptMG/gba-modern
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Screenshot Saturday #519 - Nice Angles
Whoever wants to follow my endeavor on this project can access my GitHub repository: https://github.com/JoaoBaptMG/gba-modern
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A note from our sponsor - Nutrient
nutrient.io | 14 Feb 2025
Stats
JoaoBaptMG/gba-modern is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of gba-modern is C++.