gba-modern VS libugba

Compare gba-modern vs libugba and see what are their differences.

gba-modern

An attempt to create a Game Boy Advance game using Modern C++ (by JoaoBaptMG)

libugba

Low level library to develop GBA games that can also be built for PC. (by AntonioND)
Nutrient – The #1 PDF SDK Library, trusted by 10K+ developers
Other PDF SDKs promise a lot - then break. Laggy scrolling, poor mobile UX, tons of bugs, and lack of support cost you endless frustrations. Nutrient’s SDK handles billion-page workloads - so you don’t have to debug PDFs. Used by ~1 billion end users in more than 150 different countries.
www.nutrient.io
featured
CodeRabbit: AI Code Reviews for Developers
Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.
coderabbit.ai
featured
gba-modern libugba
4 1
77 55
- -
2.8 0.0
over 1 year ago over 2 years ago
C++ C
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gba-modern

Posts with mentions or reviews of gba-modern. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-15.

libugba

Posts with mentions or reviews of libugba. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-15.
  • How difficult is it to make a game for a gameboy advance
    11 projects | /r/GameboyAdvance | 15 Nov 2022
    •  libtonc - a low-level C library providing direct access to the hardware          •  Butano -  a high-level modern C++ engine      •  gbaplusplus - a low-level modern C++ library      •  gba-modern - a batteries-included modern C++ project template      •  BPCore - an engine that uses Lua scripting, similar to PICO-8      •  gbsenpai - can be used to port GB Studio (v2.0 only) games to GBA      •  agb * - a crate for Rust users      •  libseven * - a new replacement for libtonc      •  ugba * - a C library that can also target PC      •  Natu * - a toolkit using the Nim language

What are some alternatives?

When comparing gba-modern and libugba you can also consider the following projects:

butano - Modern C++ high level GBA engine

natu - Toolkit for writing Game Boy Advance games in Nim

gbsenpai - GB Studio Extended Nominal Player Adaptation/Interface

ncJump - 🦘 A jumping project powered by nCine

BPCore-Engine - Lua game framework for Gameboy Advance

awesome-gbadev - A curated list of Game Boy Advance development resources

libseven - Moved to sdk-seven | From-scratch library for GBA homebrew development

libtonc-template - GBA example C project using libtonc

Nutrient – The #1 PDF SDK Library, trusted by 10K+ developers
Other PDF SDKs promise a lot - then break. Laggy scrolling, poor mobile UX, tons of bugs, and lack of support cost you endless frustrations. Nutrient’s SDK handles billion-page workloads - so you don’t have to debug PDFs. Used by ~1 billion end users in more than 150 different countries.
www.nutrient.io
featured
CodeRabbit: AI Code Reviews for Developers
Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.
coderabbit.ai
featured

Did you know that C++ is
the 7th most popular programming language
based on number of references?