gba-modern
An attempt to create a Game Boy Advance game using Modern C++ (by JoaoBaptMG)
ncJump
🦘 A jumping project powered by nCine (by Fahien)
gba-modern | ncJump | |
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4 | 6 | |
73 | 14 | |
- | - | |
2.8 | 0.0 | |
11 months ago | 2 months ago | |
C++ | C++ | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gba-modern
Posts with mentions or reviews of gba-modern.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-15.
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How difficult is it to make a game for a gameboy advance
• libtonc - a low-level C library providing direct access to the hardware • Butano - a high-level modern C++ engine • gbaplusplus - a low-level modern C++ library • gba-modern - a batteries-included modern C++ project template • BPCore - an engine that uses Lua scripting, similar to PICO-8 • gbsenpai - can be used to port GB Studio (v2.0 only) games to GBA • agb * - a crate for Rust users • libseven * - a new replacement for libtonc • ugba * - a C library that can also target PC • Natu * - a toolkit using the Nim language
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Help to build a budget for content on a hobby/no revenue game
What would you suggest, and what are your opinions on this? The game in question is on this GitHub here.
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Hello! I thought I could drop it here. This is a very simple game I am developing for the Game Boy Advance; I'm trying to make an interesting game while pushing some of the limits of the hardware. Whoever wants to follow it, just go here: https://github.com/JoaoBaptMG/gba-modern
Of course! Here: https://github.com/JoaoBaptMG/gba-modern
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Screenshot Saturday #519 - Nice Angles
Whoever wants to follow my endeavor on this project can access my GitHub repository: https://github.com/JoaoBaptMG/gba-modern
ncJump
Posts with mentions or reviews of ncJump.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-03-28.
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ncJump, an nCine game made by Fahien, runs on the Steam Deck
ncJump source code: https://github.com/Fahien/ncJump ncJump Dev Logs: https://www.antoniocaggiano.eu/lab/ncjump-devlog/ nCine homepage: https://ncine.github.io/
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NcJump devlog #2: the smooth and the file
Once all this has been taken care of, I was able to edit the game configuration, the tileset, and the tilemap at runtime, close the game, and re-open it to find everything as I set it before. That is key to work on the levels of the game, which is going to be the next iteration of the ncJump development.
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Screenshot Saturday #525 - Perfect Alignment
GitHub repo of the project
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Prototyping on the Go2
For the curious developers: it is an open-source Super Mario clone developed just for learning and fun.
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Screenshot Saturday #519 - Nice Angles
Tweet with screenshot GitHub repo of the project Devlogs as GitHub discussion
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Screenshot Saturday #518 - New Discoveries
An open-source Super Mario clone developed just for learning and fun. Here is a #screenshotsaturday tweet for you to enjoy. And here is the project source-code for curious developers.
What are some alternatives?
When comparing gba-modern and ncJump you can also consider the following projects:
butano - Modern C++ high level GBA engine
AntSimulator - Simple Ants simulator
gbsenpai - GB Studio Extended Nominal Player Adaptation/Interface
super-mario-bros - Original SNES Super mario bros made with C++ / OpenGL
libugba - Low level library to develop GBA games that can also be built for PC.
nCine - A cross-platform 2D game engine
awesome-gbadev - A curated list of Game Boy Advance development resources
sprite-animation-example - A simple sprites animator using OpenGL 3.3 with C++
gba-plusplus - C++ library for writing Game Boy Advance apps and games
DruidEngine - Druid Engine - Improving my C++ / OpenGL skills by writing a Game Engine.
agb - Library for writing Game Boy Advance games in Rust
json - JSON for Modern C++