Your projects are multi-language. So is SonarQube analysis. Find Bugs, Vulnerabilities, Security Hotspots, and Code Smells so you can release quality code every time. Get started analyzing your projects today for free. Learn more →
Shaders Alternatives
Similar projects and alternatives to Shaders
-
-
reshade-shaders
A collection of post-processing shaders written for ReShade.
-
SonarQube
Static code analysis for 29 languages.. Your projects are multi-language. So is SonarQube analysis. Find Bugs, Vulnerabilities, Security Hotspots, and Code Smells so you can release quality code every time. Get started analyzing your projects today for free.
-
Warp-FX
Shaders that in no way make your game any more appealing. Use them anyways.
-
-
-
Insane-Shaders
This is my personal collection of the shaders I've created for reshade.
-
fubax-shaders
A collection of post-processing shaders written for ReShade that I contribute to.
-
InfluxDB
Access the most powerful time series database as a service. Ingest, store, & analyze all types of time series data in a fully-managed, purpose-built database. Keep data forever with low-cost storage and superior data compression.
-
Lailloken-UI
Path of Exile UI and QoL extension/addon. Emphasizes ease of use, minimalist design, and seamless integration.
-
-
-
-
-
-
MercuryTrade
An overlay application for Path of Exile(Tracking, Trading, Chat, etc)
-
MercuryTrade-Community-Fork
An overlay application for Path of Exile(Tracking, Trading, Chat, etc)
-
reshade-shaders
Shaders that in no way make your game any more appealing. Use them anyways. [Moved to: https://github.com/Radegast-FFXIV/Warp-FX] (by Radegast-FFXIV)
-
SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
Shaders reviews and mentions
-
Lighting up the caves via ReShade
The only shader I'm using is eyeadaptation.fx, and with that you can actually have a strategy when playing (rather than just reflex reactions to jump scares).
-
Need TOS advice/opinions on a tool idea to make the in-game UI pseudo-customizable
I tried googling for a bit and found this: https://github.com/brussell1/Shaders/blob/master/Shaders/AreaCopy.fx
- Where can I get the .fx files, like fakehdr.fx? I have a game install from someone else, but when I install reshade to another game, most fx files are missing. Can I just copy and paste? (Even if they're from an older version?)
- Is there a way to find out where the reshade installer sources all the various shaders from? Can't use the installer under WINE so I need to get them manually
-
A note from our sponsor - SonarQube
www.sonarqube.org | 3 Jun 2023
Stats
The primary programming language of Shaders is HLSL.