Vulkan-Docs

The Vulkan API Specification and related tools (by KhronosGroup)

Vulkan-Docs Alternatives

Similar projects and alternatives to Vulkan-Docs

  1. vkd3d-proton

    Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.

  2. Civic Auth

    Auth in Less Than 5 Minutes. Civic Auth comes with multiple SSO options, optional embedded wallets, and user management — all implemented with just a few lines of code. Start building today.

    Civic Auth logo
  3. matrix.to

    264 Vulkan-Docs VS matrix.to

    A simple stateless privacy-protecting URL redirecting service for Matrix

  4. chromium

    The official GitHub mirror of the Chromium source

  5. wgpu

    A cross-platform, safe, pure-Rust graphics API.

  6. noclip.website

    A digital museum of video game levels

  7. WebKit

    176 Vulkan-Docs VS WebKit

    Home of the WebKit project, the browser engine used by Safari, Mail, App Store and many other applications on macOS, iOS and Linux.

  8. Vulkan

    C++ examples for the Vulkan graphics API

  9. CodeRabbit

    CodeRabbit: AI Code Reviews for Developers. Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.

    CodeRabbit logo
  10. vulkan-guide

    Introductory guide to vulkan. (by vblanco20-1)

  11. gpuweb

    69 Vulkan-Docs VS gpuweb

    Where the GPU for the Web work happens!

  12. sokol

    minimal cross-platform standalone C headers

  13. tfjs

    32 Vulkan-Docs VS tfjs

    A WebGL accelerated JavaScript library for training and deploying ML models.

  14. naga

    28 Vulkan-Docs VS naga

    Discontinued Universal shader translation in Rust

  15. Vulkan-Headers

    Vulkan header files and API registry

  16. wgsl-cheat-sheet

    Cheat sheet for WGSL syntax for developers coming from GLSL.

  17. Vulkan-Guide

    One stop shop for getting started with the Vulkan API

  18. apulse

    PulseAudio emulation for ALSA

  19. webgpu-wgsl-hello-triangle

    Discontinued An example of how to render a triangle with WebGPU using WebGPU Shading Language - the "Hello world!" of computer graphics.

  20. InfluxDB

    InfluxDB high-performance time series database. Collect, organize, and act on massive volumes of high-resolution data to power real-time intelligent systems.

    InfluxDB logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better Vulkan-Docs alternative or higher similarity.

Vulkan-Docs discussion

Log in or Post with

Vulkan-Docs reviews and mentions

Posts with mentions or reviews of Vulkan-Docs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2025-02-20.
  • RT64: N64 graphics renderer in emulators and native ports
    2 projects | news.ycombinator.com | 20 Feb 2025
  • A quick introduction to DirectX workgraphs
    2 projects | news.ycombinator.com | 7 Jul 2024
    As far as I can tell, AMD's extension is supported by exactly one version of the AMD driver, and it's outdated and only on Windows.

    https://vulkan.gpuinfo.org/listdevicescoverage.php?extension...

    https://github.com/KhronosGroup/Vulkan-Docs/issues/2336

    https://www.amd.com/en/resources/support-articles/release-no...

  • GPU synchronization in Godot 4.3 is getting a major upgrade
    2 projects | news.ycombinator.com | 17 Feb 2024
    Pipelines (or in general terms PSOs) are the most problematic aspect of Vulkan / DX12 - much more than synchronization! Large parts of the gamedev industry seems to recognize all the performance issues with pipelines and therefore companies are experimenting with newer models like the VK_EXT_shader_object extension ("Vulkan without Pipelines": https://www.khronos.org/blog/you-can-use-vulkan-without-pipe...).

    I've written a detailed comment about this before here (https://news.ycombinator.com/item?id=37843946#37845431) but for a much more comprehensive explanation by an engineer from Nintendo read the initial proposal for the VK_EXT_shader_object extension: https://github.com/KhronosGroup/Vulkan-Docs/blob/main/propos...).

    There's also Casey Muratori's mail to the Vulkan advisory on 2015 that basically predicts this whole clusterfuck would happen: https://github.com/cmuratori/misc/blob/main/vulkan_dynamic_s...

  • Vulkan 1.3.273 spec update
    1 project | /r/vulkan | 8 Dec 2023
  • [Roadmap Feedback] Function Pointers with some limitations
    1 project | /r/vulkan | 7 Dec 2023
  • New Vulkan Documentation Website
    10 projects | news.ycombinator.com | 11 Oct 2023
    Apple -> MoltenVK is an emulation layer and doesn't give you as much control as using Metal directly.

    Nintendo and Sony prefer their own APIs, NVN and LibGNM, and AIUI Vulkan is a second-class API on those platforms which does not offer as much power, it is widely understood studios use NVN and LibGNM to get access to the real hardware on those platforms.

    Windows/AMD/NVidia/Intel -> HW manufacturers tend to prototype and release new features with D3D first and then 'backport' them to Vulkan after a while. DirectX 12 for example had mesh shaders for over 2 years before Vulkan got a vendor neutral extension for them[0]

    Android and Linux are the only platform where Vulkan is a first-class citizen.

    You could maybe argue Nvidia treats Vulkan as a first-class citizen because they tend to have vendor-specific Vulkan extensions for the latest features available before anyone else. But otherwise, no, Vulkan is not a first-class API anywhere except Linux and Android.

    Graphics API wars are alive and well.

    [0] https://github.com/KhronosGroup/Vulkan-Docs/issues/1423

  • Vulkan 1.3.267 spec update
    1 project | /r/vulkan | 7 Oct 2023
  • Vulkan 1.3.266 spec update
    1 project | /r/vulkan | 1 Oct 2023
  • Vulkan 1.3.262 spec update
    1 project | /r/vulkan | 27 Aug 2023
  • Vulkan 1.3.260 spec update
    1 project | /r/vulkan | 30 Jul 2023
  • A note from our sponsor - InfluxDB
    influxdata.com | 27 Apr 2025
    Collect, organize, and act on massive volumes of high-resolution data to power real-time intelligent systems. Learn more →

Stats

Basic Vulkan-Docs repo stats
164
2,946
8.4
10 days ago

Sponsored
Auth in Less Than 5 Minutes
Civic Auth comes with multiple SSO options, optional embedded wallets, and user management — all implemented with just a few lines of code. Start building today.
www.civic.com

Did you know that JavaScript is
the 3rd most popular programming language
based on number of references?