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SoilMachine Alternatives
Similar projects and alternatives to SoilMachine
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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territory
3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation
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SimpleWindErosion
Procedural Wind Erosion / Abrasion / Suspension / Cascading / Aeolian Process Simulation
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
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lily-pad
Real-time two-dimensional fluid dynamics simulations in Processing. Initiated by Dr G D Weymouth:
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a better SoilMachine alternative or higher similarity.
SoilMachine reviews and mentions
Posts with mentions or reviews of SoilMachine.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-22.
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Island River Map
I have another program SoilMachine, which re-implements lakes with a new time-deferred automata system running on the layer map. If you wanna know how it works, you can read here. SoilMachine is built specifically to allow for multiple soil types with different properties.
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Meandering Rivers by Momentum Conservation
I have a working simulator which is built for multiple layers called SoilMachine. Here is an article about how it works.
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Simulating Wind on Procedural Terrain using GPU Accelerated Lattice Boltzmann Method [Article + Source]
You can find an article explaining how this works on my blog here and a terrain-based implementation here. For more detailed source code on the LBM method, check out the examples here.
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An Efficient Data Structure for 3D Multi-Layer Terrain and Erosion Simulation [Article + Source]
You can find the source code here (project name SoilMachine, reference implementation).
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Simulated Wind on Procedural Terrain [WIP]
The main application I am looking at is doing procedural weather on simulated terrain to seed hydraulic and wind erosion systems with this repo.
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...I'm back to simulating erosion again...
In the future, with a good groundwater system you can distribute plants with different root properties realistically as a particle system and use this to further influence erosion parameters.
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Some Procedural Terrain made with SoilMachine [Source]
You can find the source code for this project here.
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SoilMachine: Multi-Layer Realtime Erosion System [WIP]
Sure, you can find the code for this terrain generator here. It's not done yet, I am currently experimenting with multiple water tables / ground water. And the GUI is incomplete - you can't elegantly define initial terrain and stuff yet or export. But it runs and you can choose the sediment parameters! It's a WIP.
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A note from our sponsor - SaaSHub
www.saashub.com | 4 May 2024
Stats
Basic SoilMachine repo stats
11
245
1.6
11 months ago
The primary programming language of SoilMachine is C++.
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