SharpQuake Alternatives
Similar projects and alternatives to SharpQuake based on common topics and language
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UE4-Quake-Map-Importer
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ILSpy
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SharpQuake reviews and mentions
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Does Anyone Know how to Put Quake 1 into UE5?
( I have sucessfully integrated a .net rewrite (https://github.com/Memorix101/SharpQuake) of the quake engine into unity and I've seen someone else do it for UE4. I'm working on PLUQ, which is a nanomsg nng interface integrated into an modern Quake engine (https://github.com/sezero/quakespasm, https://github.com/mdeguzis/ftequake, ...) that on game/level load provides geometry, textures, entities, ... and at runtime a bidirectional channel for the data (enity positions and inputs) needed to render and steer the game from a connected client. The connected client can e.g. be the rendering and input part of the original engine or something Unity3D, Unreal, Godot, ... based. I hope to open up Quake for experimentation using non GPL engines with this...)
Stats
Memorix101/SharpQuake is an open source project licensed under GNU General Public License v3.0 only which is an OSI approved license.
The primary programming language of SharpQuake is C#.
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