SharpQuake
Quake2Sharp
SharpQuake | Quake2Sharp | |
---|---|---|
1 | 1 | |
48 | 24 | |
- | - | |
2.4 | 0.0 | |
about 1 year ago | 10 months ago | |
C# | C# | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
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SharpQuake
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Does Anyone Know how to Put Quake 1 into UE5?
( I have sucessfully integrated a .net rewrite (https://github.com/Memorix101/SharpQuake) of the quake engine into unity and I've seen someone else do it for UE4. I'm working on PLUQ, which is a nanomsg nng interface integrated into an modern Quake engine (https://github.com/sezero/quakespasm, https://github.com/mdeguzis/ftequake, ...) that on game/level load provides geometry, textures, entities, ... and at runtime a bidirectional channel for the data (enity positions and inputs) needed to render and steer the game from a connected client. The connected client can e.g. be the rendering and input part of the original engine or something Unity3D, Unreal, Godot, ... based. I hope to open up Quake for experimentation using non GPL engines with this...)
Quake2Sharp
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Finally, a Quake2 port in net5 C#
IceReaper/Quake2Sharp: Quake 2 C# port. (github.com)
What are some alternatives?
UE4-Quake-Map-Importer - A UE4 plugin to import Quake style .map files (Quake 1, HL 1 and Q3) and convert them into UE4 brush geometry.
Modine - My final high school project
quakespasm - QuakeSpasm -- A modern, cross-platform Quake game engine based on FitzQuake.
CorgEng - A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains many optional modules for easier development. Includes a user interface library, networking, a layered rendering solution, dynamic XML content loading, ECS framework and an example programs. Primarilly for 2D games.
Quake - Quake GPL Source Release
GLWpfControl - A fast native control for OpenTK 4.x + 3.x on WPF.
ftequake - FTE Engine for Quake games. Mirror of https://sourceforge.net/projects/fteqw/
PokemonGameEngine - A C# 2D Pokémon game engine and map editor.
OpenTK-PathTracer - C# OpenGL Path Tracer, Real-Time GPU accelerated
Duality - a 2D Game Development Framework