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If your goal is to develop 3d games easily, you may be better served using something like Unreal, Godot (free and open source C++ engine) or Unity. All of these engines use C++ and have a vast array of tooling designed to make that work.
If your goal is to develop 3d games easily, you may be better served using something like Unreal, Godot (free and open source C++ engine) or Unity. All of these engines use C++ and have a vast array of tooling designed to make that work.
I think that Bevy is the most popular Rust game engine these days, but it (and basically all other Rust game engines unless there's something I don't know) is very early days and is subject to lots of API churn and bumps in the road. From the first page of the Bevy Book: