Versioning change for Godot 3.x – next release is Godot 3.3!

This page summarizes the projects mentioned and recommended in the original post on /r/godot

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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  • Godot

    Godot Engine – Multi-platform 2D and 3D game engine

  • A bit of a random question but I saw a PR for custom resource exporting, and the discussion mentioning that it maybe wasn't fit to pull into an RC for a point release (which I agree with). Any chance of it finding its way into it when it's a 3.3? I totally understand if not since it'd be a fair bit of feature creep, but on the other hand this whole release seems to have crept a bit already. ;)

  • godot-builds-ci

    [NO LONGER UPDATED] Automated Godot builds using GitLab CI and Azure Pipelines

  • You can either compile the engine from source, or check out iFire's builds or Calinou's builds.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • godot-proposals

    Godot Improvement Proposals (GIPs)

  • Agreed. It is however the highest voted proposal after vim mode (lol) and better environment defaults (ok, but minor in comparison), so it would be nice to prioritize it for inclusion in the next release.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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