C# Wfc Projects
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanicsProject mention: Help with creating maps from cellular automata | reddit.com/r/proceduralgeneration | 2022-06-24
Check this out: https://github.com/mxgmn/WaveFunctionCollapse
DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.Project mention: WaveFunctionCollapse: Generates bitmaps that are locally similar to the input | news.ycombinator.com | 2021-07-15
I played around a lot with this library:
Fun stuff, but I struggled to get a lot of value out of using it for level gen. You get cool patterns, but levels need structure and intent to be interesting. Adding constraints to the algorithm becomes a big-oh nightmare and you end up with frequently unsolvable paths as the algorithm recurses.
The game Bad North used it to good effect, so depending on the game it may be a very useful tool in the toolbelt.
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C# Wfc related posts
Need help wrapping my head around Wave Function Collapse in 3D
2 projects | reddit.com/r/proceduralgeneration | 26 Nov 2021
WaveFunctionCollapse: Generates bitmaps that are locally similar to the input
4 projects | news.ycombinator.com | 15 Jul 2021
Tutorial for connecting DS Games online with Wiimmfi for Beginners
2 projects | reddit.com/r/wiimmfi | 25 Feb 2021
using wfc for music generation
3 projects | reddit.com/r/proceduralgeneration | 12 Feb 2021
Map generation with finite tileset
2 projects | reddit.com/r/proceduralgeneration | 21 Dec 2020
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