Map generation with finite tileset

This page summarizes the projects mentioned and recommended in the original post on reddit.com/r/proceduralgeneration

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  • WaveFunctionCollapse

    Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

    Not sure this exactly fits your use case, but have you checked out the wave function collapse algorithm? You can specify what tiles you want at the entrance and exit of the room, and let the algorithm fill out the rest.

  • DeBroglie

    DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.

    Docs here: https://github.com/BorisTheBrave/DeBroglie

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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