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DeBroglie reviews and mentions
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WaveFunctionCollapse: Generates bitmaps that are locally similar to the input
I played around a lot with this library:
https://github.com/BorisTheBrave/DeBroglie
Fun stuff, but I struggled to get a lot of value out of using it for level gen. You get cool patterns, but levels need structure and intent to be interesting. Adding constraints to the algorithm becomes a big-oh nightmare and you end up with frequently unsolvable paths as the algorithm recurses.
The game Bad North used it to good effect, so depending on the game it may be a very useful tool in the toolbelt.
https://m.youtube.com/watch?v=0bcZb-SsnrA
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Map generation with finite tileset
Docs here: https://github.com/BorisTheBrave/DeBroglie
Stats
BorisTheBrave/DeBroglie is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of DeBroglie is C#.
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