wwise-godot-integration
fmod-gdextension
wwise-godot-integration | fmod-gdextension | |
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4 | 4 | |
302 | 489 | |
- | 5.5% | |
7.4 | 7.9 | |
16 days ago | 3 days ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | MIT License |
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wwise-godot-integration
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Godot for AA/AAA game development - What's missing?
What issues? Report issues here so that I can fix them: https://github.com/alessandrofama/wwise-godot-integration/issues
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Adding a dynamic music system to my game like the new Doom
For much more complex scenario, use https://github.com/alessandrofama/wwise-godot-integration (Officially mantained by Wwsie) https://github.com/utopia-rise/fmod-gdnative
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Steam Audio plugin for Godot?
ah damn. I've just found Wwise which suggests it might do some 3d audio/sound propagation stuff (based on it mentioning reflection and environments), but im not sure if it actually does any. Do you know anything about this?
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Big Suggestion to Game Audio Programmer
And if you have some free time, maybe you'd like to help improve our Wwise integration π
fmod-gdextension
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FMOD in Godot and HTML5. Anyone successfully do this?
I happen to be learning Godot myself and just integrated FMOD with this plugin. The FMOD integration is pretty easy, although itβs not plug-and-play like the Unity and Unreal plugins due to being an unofficial open-source plugin for a proprietary audio middleware. I recommend following the video on the page, it covers everything.
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Godot: how to integrate FMOD Studio (Godot 3.3.4 and higher)
This is what you need for the integration: Godot Engine FMOD API 2.02.07) FMOD Studio 2.02.07 fmod-gdnative driver v3.1.1 from heraldofgargos & utopia-rise
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Rhythm game development -- help me figure something out
I've been toying with FMOD using this GDNative from utopia-rise on GitHub, and have the project set up so that its tracking beats in the song and emitting signals as well as some functions to detect player input and show a good, great, perfect type feedback depending on timing.
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Adding a dynamic music system to my game like the new Doom
For much more complex scenario, use https://github.com/alessandrofama/wwise-godot-integration (Officially mantained by Wwsie) https://github.com/utopia-rise/fmod-gdnative
What are some alternatives?
godot-fmod-integration - FMOD Studio middleware integration and scripting API bindings for the Godot game engine. [Moved to: https://github.com/shinobi-lx/godot-fmod-integration]
godot-fmod-integration - FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
godot-steam-api - Godot Steam integration using GDNative.
godot-sqlite - GDExtension wrapper for SQLite (Godot 4.x+)
godot-git-plugin - Git implementation of the VCS interface in Godot
godot - Godot Engine β Multi-platform 2D and 3D game engine [Moved to: https://github.com/godotengine/godot]
lor-vo-extractor - A simple GUI utility to extract voiceover files from the game Legends of Runeterra.
godot-sqlite - SQLite engine module for Godot based on gdsqlite-native
wwiser - wwiser - Wwise .bnk explorer and audio simulator.
gdnative-cef - Chromium Embedded Framework as Godot GDNative