wwise-godot-integration VS fmod-gdextension

Compare wwise-godot-integration vs fmod-gdextension and see what are their differences.

wwise-godot-integration

Wwise Integration for the Godot Engine (by alessandrofama)

fmod-gdextension

FMOD Studio GDExtension bindings for the Godot game engine (by utopia-rise)
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wwise-godot-integration fmod-gdextension
4 4
302 489
- 5.5%
7.4 7.9
16 days ago 3 days ago
C++ C++
GNU General Public License v3.0 or later MIT License
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wwise-godot-integration

Posts with mentions or reviews of wwise-godot-integration. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-18.

fmod-gdextension

Posts with mentions or reviews of fmod-gdextension. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-08.
  • FMOD in Godot and HTML5. Anyone successfully do this?
    1 project | /r/GameAudio | 17 Oct 2022
    I happen to be learning Godot myself and just integrated FMOD with this plugin. The FMOD integration is pretty easy, although it’s not plug-and-play like the Unity and Unreal plugins due to being an unofficial open-source plugin for a proprietary audio middleware. I recommend following the video on the page, it covers everything.
  • Godot: how to integrate FMOD Studio (Godot 3.3.4 and higher)
    1 project | /r/gamedev | 16 Jul 2022
    This is what you need for the integration: Godot Engine FMOD API 2.02.07) FMOD Studio 2.02.07 fmod-gdnative driver v3.1.1 from heraldofgargos & utopia-rise
  • Rhythm game development -- help me figure something out
    1 project | /r/godot | 11 Jul 2022
    I've been toying with FMOD using this GDNative from utopia-rise on GitHub, and have the project set up so that its tracking beats in the song and emitting signals as well as some functions to detect player input and show a good, great, perfect type feedback depending on timing.
  • Adding a dynamic music system to my game like the new Doom
    2 projects | /r/godot | 8 Mar 2022
    For much more complex scenario, use https://github.com/alessandrofama/wwise-godot-integration (Officially mantained by Wwsie) https://github.com/utopia-rise/fmod-gdnative

What are some alternatives?

When comparing wwise-godot-integration and fmod-gdextension you can also consider the following projects:

godot-fmod-integration - FMOD Studio middleware integration and scripting API bindings for the Godot game engine. [Moved to: https://github.com/shinobi-lx/godot-fmod-integration]

godot-fmod-integration - FMOD Studio middleware integration and scripting API bindings for the Godot game engine.

godot-steam-api - Godot Steam integration using GDNative.

godot-sqlite - GDExtension wrapper for SQLite (Godot 4.x+)

godot-git-plugin - Git implementation of the VCS interface in Godot

godot - Godot Engine – Multi-platform 2D and 3D game engine [Moved to: https://github.com/godotengine/godot]

lor-vo-extractor - A simple GUI utility to extract voiceover files from the game Legends of Runeterra.

godot-sqlite - SQLite engine module for Godot based on gdsqlite-native

wwiser - wwiser - Wwise .bnk explorer and audio simulator.

gdnative-cef - Chromium Embedded Framework as Godot GDNative

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