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I've been toying with FMOD using this GDNative from utopia-rise on GitHub, and have the project set up so that its tracking beats in the song and emitting signals as well as some functions to detect player input and show a good, great, perfect type feedback depending on timing.
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Related posts
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FMOD in Godot and HTML5. Anyone successfully do this?
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Godot: how to integrate FMOD Studio (Godot 3.3.4 and higher)
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Wonder if it's possible to create music using code.
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Hey has anyone experimented with something like this in Godot? I’m looking for a push in the right direction.
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Which tween transition do you use for music?