wry VS femtovg

Compare wry vs femtovg and see what are their differences.

wry

Cross-platform WebView library in Rust for Tauri. (by tauri-apps)

femtovg

Antialiased 2D vector drawing library written in Rust (by femtovg)
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wry femtovg
23 32
3,229 748
1.7% 0.9%
9.1 7.8
5 days ago 20 days ago
Rust Rust
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

wry

Posts with mentions or reviews of wry. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-19.
  • Building Apps with Tauri and Elixir
    14 projects | dev.to | 19 Oct 2023
    The biggest benefits we derived from Tauri were Wry and the sidecar mechanism. Wry (the second half of Tauri: tao/wry) is a cross-platform WebView rendering library in Rust that supports all major desktop platforms like Windows, macOS, and Linux. It essentially spins up a native web view from whatever operating system it’s running on and doesn’t require an application to bundle one with it. Wry greatly reduces the overhead of “pushing” a browser to our users, instead leaning on the host OS to handle rendering a web view. This made our applications really lean.
  • Octos – HTML live wallpaper engine
    6 projects | news.ycombinator.com | 22 Jul 2023
    Check out https://tauri.app/ - specifically, https://github.com/tauri-apps/wry, which provides a cross-platform interface to the system's WebView.
  • Building a Slack/Discord Alternative with Tauri/Rust
    8 projects | news.ycombinator.com | 20 Jun 2023
    Tauri uses WebkitGTK, which has pretty bad performance compared to other browsers on the same hardware.

    https://github.com/tauri-apps/wry/issues/890#issuecomment-14...

  • Developing a Desktop Application via Rust and NextJS. The Tauri Way.
    5 projects | dev.to | 8 May 2023
    One small note regarding Native Webview meant above. You can find ultimate information on this topic here. In a nutshell, Tauri applications use as HTML renderer Webkit (safari engine) on MacOS, Microsoft Edge WebView2 on Windows, and WebKitGTK on Linux (port of Webkit for Linux). Pay attention to the fact that a Tauri application could behave differently on different platforms according to the information above.
  • QUESTION | How to use drag event in a Tauri app
    2 projects | /r/rust | 21 Apr 2023
  • Hey! TS dev looking for Rust project to begin.
    6 projects | /r/rust | 4 Mar 2023
    wry looks like a better choice, but no one has bothered to work on this task, yet.
  • How to embed a web Browser in a GUI application
    1 project | /r/rust | 3 Jan 2023
    I think this might be somewhat close to what you're looking for: https://github.com/tauri-apps/wry
  • Tauri now supports Android/iOS in the 2.0 branch!
    3 projects | /r/rust | 9 Dec 2022
    They're wrapping the Android webkit/webview stuff in wry and creating an activity for it. I imagine they've already achieved or are close to achieving full parity API-wise to proper Tauri desktop apps.
  • NextJS app on the desktop
    2 projects | /r/nextjs | 26 Oct 2022
    Another way to approach it is to wrap the web app in a webview and use Tauri for custom logic, see https://github.com/tauri-apps/wry. You'd need to teach yourself some Rust though. I'm sure you could achieve something similar with Express. The performance will be similar to using a browser so not terrible.
  • Building a Pomodoro Timer with Tauri using React and Vite
    6 projects | dev.to | 14 Sep 2022
    It uses the WebView that the underlying OS provides to render the application’s UI — this is one of the reasons why the application binaries are smaller (as compared to electron). The WRY library from the Tauri toolkit provides a unified interface to interact with WebViews provided by different operating systems. The WRY library uses the Tao crate for cross-platform window management.

femtovg

Posts with mentions or reviews of femtovg. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-06.
  • Recommended UI framework to draw many 2D lines?
    5 projects | /r/rust | 6 Mar 2023
    Femtovg (https://github.com/femtovg/femtovg) which uses OpenGL to render
  • tinydraw 0.1.1
    2 projects | /r/rust | 16 Feb 2023
    Congrats! I don't want to diminish the accomplishment, but have you seen femtovg? It seems like it's probably well-aligned with your needs.
  • Bevy vector graphics library?
    3 projects | /r/bevy | 27 Sep 2022
    I'm currently using femtovg for vector graphics in my games, and I would like to get into bevy by porting one of my game prototypes using it to bevy.
  • Decision paralysis: ggez or macroquad
    4 projects | /r/rust_gamedev | 9 Jul 2022
    I use femtovg It's a simple vector graphics engine having all the important features you probably want from a 2D rendering engine: simple shapes, images, text
  • femtovg VS lyon - a user suggested alternative
    2 projects | 21 May 2022
  • Keeping POWER relevant in the open source world
    9 projects | news.ycombinator.com | 22 Jan 2022
    https://github.com/femtovg/femtovg/pull/5

    Before Power10 was done, IBM actually asked us Raptor users about proposals for useful machine code instructions to add to it. I replied that I’d like to have hardware UTF-8 de-/encoding but they wanted a more detailed proposal and I never got around to write it. I’m not even sure that this would be worthwhile, but I see UTF-8 de-/encoding everywhere in the code I write and would like it to approach memory read/write speeds.

    I was very disappointed to learn that they had gone more proprietary with Power10 so I would not have been able to use those instructions anyway. What a pity!

  • How to use a Rust WebAssembly module in Svelte with Web Workers
    1 project | /r/sveltejs | 29 Nov 2021
    In my actual code, I'm using a library called femtovg that is a Rust port of a C library for 2D rendering. But In the blog post I kept the example simple to keep it relevant for people who might want to use Web Workers + WASM for other things; didn't want to get hung up on femtovg for someone who had never heard of it. As you say, if you all you need to do is basic 2D manipulations of a canvas that are supported by the native API, then you likely don't need WASM.
  • Iced: A cross-platform GUI library for Rust, inspired by Elm
    19 projects | news.ycombinator.com | 27 Aug 2021
    You guys should also check out the femtovg project, a 2D rendering API that sixty fps relies on.

    https://github.com/femtovg/femtovg

    It's a decent starting point for trying to build your own toolkit.

    I have recently added a wgpu backend but for now it lives in my fork https://github.com/adamnemecek/femtovg

    run the demo with `cargo run --example wgpu_demo --release`.

    Also join the femtovg discord https://discord.gg/V69VdVu

  • Any recommended resources for beginning graphics with Rust
    2 projects | /r/rust | 22 Jul 2021
    I'm involved with the femtovg project. We are definitely looking for contributors. Join the discord channel.
  • Good GUI toolkit/library recommendations needed
    7 projects | /r/rust | 18 Jul 2021
    It's not a GUI framework but I'm involved with this project called femtovg, it's a Rust nanovg port. I've recently added a wgpu backend. Run the demo with cargo run --example wgpu_demo --release. Some people have been using it for their own UIs, e.g. tuix. I think that you should consider rolling your own GUI toolkit, it's not that bad and you'll appreciate the control.

What are some alternatives?

When comparing wry and femtovg you can also consider the following projects:

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

glium - Safe OpenGL wrapper for the Rust language.

webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).

Typesense - Open Source alternative to Algolia + Pinecone and an Easier-to-Use alternative to ElasticSearch ⚡ 🔍 ✨ Fast, typo tolerant, in-memory fuzzy Search Engine for building delightful search experiences

Ultralight - Lightweight, high-performance HTML renderer for game and app developers.

gdnative - Rust bindings for Godot 3

qtwebkit - Code in this repository is obsolete. Use this fork: https://github.com/movableink/webkit

Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]

webrender - A GPU-based renderer for the web

NanoGUI - Minimalistic GUI library for OpenGL

Servo - Servo, the embeddable, independent, memory-safe, modular, parallel web rendering engine

nuklear - A single-header ANSI C immediate mode cross-platform GUI library