wry
webview
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wry | webview | |
---|---|---|
23 | 68 | |
3,229 | 12,005 | |
3.6% | 1.0% | |
9.1 | 8.5 | |
1 day ago | 6 days ago | |
Rust | C | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
wry
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Building Apps with Tauri and Elixir
The biggest benefits we derived from Tauri were Wry and the sidecar mechanism. Wry (the second half of Tauri: tao/wry) is a cross-platform WebView rendering library in Rust that supports all major desktop platforms like Windows, macOS, and Linux. It essentially spins up a native web view from whatever operating system it’s running on and doesn’t require an application to bundle one with it. Wry greatly reduces the overhead of “pushing” a browser to our users, instead leaning on the host OS to handle rendering a web view. This made our applications really lean.
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Octos – HTML live wallpaper engine
Check out https://tauri.app/ - specifically, https://github.com/tauri-apps/wry, which provides a cross-platform interface to the system's WebView.
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Building a Slack/Discord Alternative with Tauri/Rust
Tauri uses WebkitGTK, which has pretty bad performance compared to other browsers on the same hardware.
https://github.com/tauri-apps/wry/issues/890#issuecomment-14...
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Developing a Desktop Application via Rust and NextJS. The Tauri Way.
One small note regarding Native Webview meant above. You can find ultimate information on this topic here. In a nutshell, Tauri applications use as HTML renderer Webkit (safari engine) on MacOS, Microsoft Edge WebView2 on Windows, and WebKitGTK on Linux (port of Webkit for Linux). Pay attention to the fact that a Tauri application could behave differently on different platforms according to the information above.
- QUESTION | How to use drag event in a Tauri app
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Hey! TS dev looking for Rust project to begin.
wry looks like a better choice, but no one has bothered to work on this task, yet.
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How to embed a web Browser in a GUI application
I think this might be somewhat close to what you're looking for: https://github.com/tauri-apps/wry
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Tauri now supports Android/iOS in the 2.0 branch!
They're wrapping the Android webkit/webview stuff in wry and creating an activity for it. I imagine they've already achieved or are close to achieving full parity API-wise to proper Tauri desktop apps.
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NextJS app on the desktop
Another way to approach it is to wrap the web app in a webview and use Tauri for custom logic, see https://github.com/tauri-apps/wry. You'd need to teach yourself some Rust though. I'm sure you could achieve something similar with Express. The performance will be similar to using a browser so not terrible.
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Building a Pomodoro Timer with Tauri using React and Vite
It uses the WebView that the underlying OS provides to render the application’s UI — this is one of the reasons why the application binaries are smaller (as compared to electron). The WRY library from the Tauri toolkit provides a unified interface to interact with WebViews provided by different operating systems. The WRY library uses the Tao crate for cross-platform window management.
webview
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Why Bloat Is Still Software's Biggest Vulnerability
You can create the webview using each platforms native GUI toolkit and setup JS communication yourself OR you can use a lightweight library that does it for [1] (search its README for language "bindings").
[1] https://github.com/webview/webview
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Ask HN: Do we still need Electron?
Each platform has it's own webview control available as a shared library installed with the OS.
MacOS has WKWebKit based on WebKit.
Windows has WebView2 based on Edge/Chromium.
Linux has webkit2gtk based on WebKit.
Tools like Tauri use a simple cross-platform single-header abstraction called webview.h[1].
Electron no longer allows Node.js to be called from renderer processes, all communication with Node.js is done via IPC.
In this case, why do we still need Electron? Why does it have to be tied to V8/Node.js?
The fact that Chromium Embedded Framework exists and is third-party makes me think that Chromium wasn't designed for being embedded, and Electron is filling that gap.
This is elucidated here further here https://trac.webkit.org/wiki/WebKit2:
> it's difficult to reuse their work...if another WebKit-based application or another port wanted to do multiprocess based on Chromium WebKit, it would be necessary to reinvent or cut & paste a great deal of code.
It makes me think that perhaps WebKit was the better choice for embedding. The fact that Node used V8 made Chromium the choice, and that Node being called from the renderer was the original way of working. Maybe because WebKit didn't have a build for Windows was an issue too...
But now that we have Bun, perhaps it's time that WebKit becomes that browser target of choice for desktop apps on macOS.
Unless WebView2 for macOS arrives, which would have a more sane cross-platform story. WebView2 has a very large feature-set though which make take a while to implement for macOS.
[1]: https://github.com/webview/webview/blob/master/webview.h
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Nui C++ User Interface Library
Nui could base on this in theory. Nui uses https://github.com/webview/webview under the hood, which provides browser windows for linux, windows or mac. Nui adds some cmake to make the "in-browser" and "main-process" part appear seemless, as well adding a DSEL for the "in-browser" view part.
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[Golang] Recommandation de bibliothèque d'interface utilisateur légère
WebView 7k
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Did you hear about using a web browser as GUI using C99?
You mean something like this?
- Desktop apps with golang
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Neutralinojs – Build lightweight cross-platform desktop apps with JavaScript
Golang can compile to windows statically, and on Windows those bindings are using the MSWebView2 API (aka Microsoft Edge webview).
I know that you can also compile the webview.cc into a dll specifically, and link against that. But I'd never done with Visual C++ because I am cross-compiling from Linux to Windows.
The README of the webview/webview project refers to the WebView2 SDK on NuGet, however [1]
[1] https://github.com/webview/webview#windows-preparation
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The Quest for the Ultimate GUI Framework
The author shrugs off web tech (maybe because of electron bloat?) but you can avoid the bloat by using each platforms native web browser control. There are even cross-platform libraries that make creating the native control and cross-communication simple. These applications would be architecturally similar to Win32 apps using and communicating with a XAML Island, but the advantage of web tech is it's an open standard and WPF/WinUI is not.
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(Hayami.app) A tile-based mini browser. You can pin webpages and files on a screen together. Not for deep reading but for having a quick look at the latest information at any time.
For example, you could use a native webview (Edge WebView2 for Windows and WebKit for MacOS/Linux), which uses much less RAM than Electron.
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Should web developers learn Flutter instead of React Native/Electron for mobile/desktop apps?
From a more established company with more guaranteed long-term support than the web frameworks that solve the above problems (like Tauri and Webview)
What are some alternatives?
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
fyne - Cross platform GUI toolkit in Go inspired by Material Design
Ultralight - Lightweight, high-performance HTML renderer for game and app developers.
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
qtwebkit - Code in this repository is obsolete. Use this fork: https://github.com/movableink/webkit
Lorca - Build cross-platform modern desktop apps in Go + HTML5
webrender - A GPU-based renderer for the web
sciter - Sciter: the Embeddable HTML/CSS/JS engine for modern UI development
Servo - Servo, the embeddable, independent, memory-safe, modular, parallel web rendering engine
revery - :zap: Native, high-performance, cross-platform desktop apps - built with Reason!
Wails - Create beautiful applications using Go