winit VS swc

Compare winit vs swc and see what are their differences.

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winit swc
48 139
4,411 29,984
1.7% 0.5%
9.6 9.9
6 days ago 7 days ago
Rust Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

winit

Posts with mentions or reviews of winit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-22.
  • Linux version of Warp terminal is here
    4 projects | news.ycombinator.com | 22 Feb 2024
    Hi! I’m Aloke, an engineer at Warp.

    I’m really excited to share that Warp is now available on Linux! If you’re interested in trying it out, you can download Warp: https://warp.dev/

    Building Warp on Linux was quite an undertaking. Warp uses a custom Rust-based UI framework that we built in house and renders natively on the GPU. To get Warp running on Linux, we built a version of our UI framework that supports winit [1] as a windowing backend. We also built a version of our renderer that uses wgpu [2]. Reducing complexity by using these well-supported, cross platform, frameworks let us bootstrap a version of Linux quicker than expected and should make it easier to build Warp for other platforms (like Windows).

    Please let me know what you think! Happy to answer any questions, either about the product or about technical challenges.

    [1] https://github.com/rust-windowing/winit

  • Container2wasm: Convert Containers to WASM Blobs
    16 projects | news.ycombinator.com | 3 Jan 2024
  • Can't get winit sample to compile
    1 project | /r/learnrust | 18 Oct 2023
    This link: https://github.com/rust-windowing/winit has this code:
  • Hey Rustaceans! Got a question? Ask here (28/2023)!
    2 projects | /r/rust | 12 Jul 2023
    Have you seen the official example?
  • Hey Rustaceans! Got a question? Ask here (20/2023)!
    4 projects | /r/rust | 15 May 2023
    That's a bit shortsighted given that there is an active discussion about reducing the interior mutability.
  • File dialog with ImGui?
    1 project | /r/rust | 23 Apr 2023
    I really need a file dialog for my ImGui-based project in Rust. I tried using this crate but it's wayyyyyyy too old. I also saw this but considering the date it was last updated and the look of the repo, it's not gonna work either. Also I maintain my own library for such things, but it's currently blocked by this issue. What options do I have?
  • Announcing async-winit, a new way to use winit as an async runtime
    1 project | /r/rust | 17 Apr 2023
    In this case, I used the "A"GPL because this crate could feasibly run on the web. winit has a web backend. At the moment I don't support it (there's a PR that needs to land first), but in the near future it's not implausible that this crate could be used in a web environment.
  • XUL Layout has been removed from Firefox
    18 projects | news.ycombinator.com | 1 Apr 2023
    There are a number of up-and-coming Rust-based frameworks in this niche:

    - https://github.com/iced-rs/iced (probably the most usable today)

    - https://github.com/vizia/vizia

    - https://github.com/marc2332/freya

    - https://github.com/linebender/xilem (currently very incomplete but exciting because it's from a team with a strong track record)

    What is also exciting to me is that the Rust GUI ecosystem is in many cases building itself up with modular libraries. So while we have umpteen competing frameworks they are to a large degree all building and collaborating on the same foundations. For example, we have:

    - https://github.com/rust-windowing/winit (cross-platform window creation)

    - https://github.com/gfx-rs/wgpu (abstraction on top of vulkan/metal/dx12)

    - https://github.com/linebender/vello (a canvas like imperative drawing API on top of wgpu)

    - https://github.com/DioxusLabs/taffy (UI layout algorithms)

    - https://github.com/pop-os/cosmic-text (text rendering and editing)

    - https://github.com/AccessKit/accesskit (cross-platform accessibility APIs)

    In many cases there a see https://blessed.rs/crates#section-graphics-subsection-gui for a more complete list of frameworks and foundational libraries)

  • Official /r/rust "Who's Hiring" thread for job-seekers and job-offerers [Rust 1.68]
    10 projects | /r/rust | 10 Mar 2023
    Name: Francesca! Location: Portland, OR (UTC-7) Looking for: Remote only, full-time or contract. Contact: [email protected] LinkedIn: https://www.linkedin.com/in/francesca-lovebloom/ GitHub: https://github.com/francesca64 Experience: 4+ years of professional Rust experience; former lead maintainer of winit and creator of cargo-mobile.
  • Ubuntu alternatives?
    4 projects | /r/linuxquestions | 17 Feb 2023
    Window manager: https://github.com/rust-windowing/winit

swc

Posts with mentions or reviews of swc. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-06.
  • Storybook 8 Beta
    4 projects | dev.to | 6 Feb 2024
    First, we switched the default compiler for new projects from Babel to SWC (Speedy Web Compiler). SWC is dramatically faster than Babel and requires zero configuration. We’ll continue to support Babel in any project currently using it.
  • What is JSDoc and why you may not need typescript for your next project?
    8 projects | dev.to | 22 Jan 2024
    SWC
  • Implementing auth flow as fast as possible using NestJS
    5 projects | dev.to | 23 Oct 2023
    As the reference explains “**SWC** (Speedy Web Compiler) is an extensible Rust-based platform that can be used for both compilation and bundling. Using SWC with Nest CLI is a great and simple way to significantly speed up your development process.”
  • Ruby Outperforms C: Breaking the Catch-22
    4 projects | news.ycombinator.com | 9 Sep 2023
    This is specifically about breaking the myth that performing expensive self-contained operations (e.g, parsing GraphQL) in a native extension (C, Rust, etc.) is always faster than the interpreted language.

    The JS ecosystem has the same problem, people think rewriting everything in Rust will be a magic fix. In practice, there's always the problem highlighted in the post (transitioning is expensive, causes optimization bailouts), as well as the cost of actually getting the results back into Node-land. This is why SWC abandoned the JS API for writing plugins - constantly bouncing back and forth while traversing AST nodes was even slower than Babel (e.g https://github.com/swc-project/swc/issues/1392#issuecomment-...)

  • Building a Minimalist Docker Image with Node, TypeScript
    4 projects | dev.to | 5 Sep 2023
    Why Speedy Web Compiler ?
  • TypeScript Is Surprisingly OK for Compilers
    14 projects | news.ycombinator.com | 18 Aug 2023
  • Speedy Web Compiler: Rust-Based Platform for the Web
    1 project | news.ycombinator.com | 10 Aug 2023
  • FTA: Fast TypeScript Analyzer
    3 projects | dev.to | 2 Jul 2023
    FTA is a TypeScript static analysis tool built on the speedy foundations of swc. FTA is fast; capable of analyzing more than 150 files per second on typical hardware, it offers a powerful addition to your code quality toolkit.
  • Show HN: Ezno, a TypeScript checker written in Rust, is now open source
    4 projects | news.ycombinator.com | 7 Jun 2023
    Very cool! I'm curious, is this intended for dev tooling?

    For example, I could see this (or something similar) being useful as the engine for a typescript language server that would be faster than the standard one

    But if it's not aimed at 1:1 with tsc, would it be intended more for something like swc[1]?

    Or what would you expect people to use this for, besides just being a cool project to learn from?

    [1] https://github.com/swc-project/swc

  • TypeScript team released an explorer for performance tuning
    1 project | news.ycombinator.com | 13 May 2023
    This is... good news, but I still cannot fathom using the default Typescript compiler for regular development. Seriously, leave the type-checking to your IDE and CICD chain, and switch to using tsx (https://www.npmjs.com/package/tsx) or swc (https://swc.rs/) and you will _immediately_ notice the difference in speed and productivity.

What are some alternatives?

When comparing winit and swc you can also consider the following projects:

rust-sdl2 - SDL2 bindings for Rust

esbuild - An extremely fast bundler for the web

wgpu - Cross-platform, safe, pure-rust graphics api.

vite - Next generation frontend tooling. It's fast!

learn-wgpu - Guide for using gfx-rs's wgpu library.

ts-loader - TypeScript loader for webpack

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

tsup - The simplest and fastest way to bundle your TypeScript libraries.

raw-window-handle - A common windowing interoperability library for Rust

vitest - Next generation testing framework powered by Vite.

minifb - MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in

ts-node - TypeScript execution and REPL for node.js