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Top 3 Rust ECMAScript Projects
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This is specifically about breaking the myth that performing expensive self-contained operations (e.g, parsing GraphQL) in a native extension (C, Rust, etc.) is always faster than the interpreted language.
The JS ecosystem has the same problem, people think rewriting everything in Rust will be a magic fix. In practice, there's always the problem highlighted in the post (transitioning is expensive, causes optimization bailouts), as well as the cost of actually getting the results back into Node-land. This is why SWC abandoned the JS API for writing plugins - constantly bouncing back and forth while traversing AST nodes was even slower than Babel (e.g https://github.com/swc-project/swc/issues/1392#issuecomment-...)
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boa
Boa is an embeddable and experimental Javascript engine written in Rust. Currently, it has support for some of the language.
Yeah, pretty much. I'm not sure if we're gonna need to implement Static Shapes first but at least we need to make it possible to separate codeblocks from contexts for this to be feasible.
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InfluxDB
Collect and Analyze Billions of Data Points in Real Time. Manage all types of time series data in a single, purpose-built database. Run at any scale in any environment in the cloud, on-premises, or at the edge.
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Rust ECMAScript related posts
- Speedy Web Compiler: Rust-Based Platform for the Web
- Boa JavaScript Engine v0.17 released
- FTA: Fast TypeScript Analyzer
- Show HN: Ezno, a TypeScript checker written in Rust, is now open source
- TypeScript team released an explorer for performance tuning
- [AskJS] Advantages of Rollup over other bundlers for creating libraries?
- 13.2.4 doesn't start, 13.2.3 is fine
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A note from our sponsor - InfluxDB
www.influxdata.com | 1 Oct 2023
Index
What are some of the best open-source ECMAScript projects in Rust? This list will help you:
Project | Stars | |
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1 | swc | 28,594 |
2 | boa | 4,211 |
3 | binjs-ref | 421 |