wgpu
Graphite
wgpu | Graphite | |
---|---|---|
195 | 46 | |
10,995 | 6,903 | |
2.5% | 19.4% | |
9.9 | 9.6 | |
about 8 hours ago | 2 days ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
wgpu
-
GPU Compute in the Browser at the Speed of Native: WebGPU Marching Cubes
Oh look it's subgroup support landing last week: https://github.com/gfx-rs/wgpu/pull/5301
- 3D and 2D: Testing out my cross-platform graphics engine
- Warp Terminal is now available for Linux
- Linux version of Warp terminal is here
-
Building the DirectX shader compiler better than Microsoft?
And wgpu has been doing this for years. Things like descriptor indexing are not exposed to the web but used by Rust (mostly) engines on native.
https://wgpu.rs/
-
New Renderers for GTK
If they used https://wgpu.rs/ they would get directx and metal for free (:
-
Show HN: WebGPU Particles Simulation
IIRC it was delayed multiple times. I think the first intent to ship from chrome was before 100 but they kept pushing it off. Firefox still does not support it. There are projects like wgpu[0] that wrap provide a higher level API and I have used some projects using it with no issues. WFIW I didn't see any issue with OP's demo either.
[0] https://github.com/gfx-rs/wgpu
- Deno 1.39: The Return of WebGPU
-
How do I become a graphics programmer? โ A guide from AMD Game Engineering team
wgpu, the Rust WebGPU implementation is the bee's knees. https://wgpu.rs/ You can use it beyond the web.
-
There is anything like wgpu.rs for Zig?
There is anything like wgpu.rs for Zig? wgpu.rs is an abstraction on top of Vulkan, Metal, DirectX, etc...
Graphite
- 3D and 2D: Testing out my cross-platform graphics engine
-
Canva acquires Affinity, its biggest acquisition, to compete with Adobe
There is also Graphite (https://graphite.rs/) which, unlike Gimp, has a modern architecture and very ambitious goals (Blender for 2D basically).
-
Any good beginner open source projects for a guy with a math background?
If you're interested in either computational geometry, layout/packing/constraints, or functional programming language concepts, those are all the math-related concepts that we're currently interacting with for Graphite, a 2D vector graphics editor that's aiming to become the next Blender (but for 2D instead of 3D). If that sounds interesting, I'd love to help get you started if you want to join our Discord and I can explain the math-related work that we need to get done. Cheers!
- Graphite: 2D Raster and Vector Editor
-
Things I wish I knew before moving 50K lines of code to React Server Components
Not sure which web-based spreadsheet app you're talking about, because there are many that do use these frameworks. Here's a PS/AI clone built with a Svelte frontend: https://graphite.rs
- Redefining state-of-the-art graphics editing
- Graphite: Open-source raster and vector 2D graphics editor
- Graphite: In-development raster and vector 2D graphics editor that is FOSS
-
Whatโs everyone working on this week (25/2023)?
Wanted to contribute to a good Rust-based project last week, started searching and found a good Reddit thread featuring several great projects. Looked at and found Graphite. I liked the concept though I know almost nothing about graphic design.
-
New release for the Rust diffusers crate (Stable Diffusion in Rust + Torch), now with basic ControlNet support!
I'm currently trying to decide on the SD server to deploy with Graphite, both for running locally (with Tauri desktop builds) and for us to host on a server for users.
What are some alternatives?
vulkano - Safe and rich Rust wrapper around the Vulkan API
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
Method-Draw - Method Draw, the SVG Editor for Method of Action
glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code
GimelStudio - Non-destructive, node based 2D image editor with an API for custom nodes
rust-gpu - ๐ Making Rust a first-class language and ecosystem for GPU shaders ๐ง
Gimel-Studio - Old repo of the node-based image editor. See https://github.com/GimelStudio/GimelStudio for the next generation of Gimel Studio :rocket:
bevy - A refreshingly simple data-driven game engine built in Rust
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
burn - Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals. [Moved to: https://github.com/Tracel-AI/burn]