Any good beginner open source projects for a guy with a math background?

This page summarizes the projects mentioned and recommended in the original post on /r/rust

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  • Graphite

    2D raster & vector editor that melds traditional layers & tools with a modern node-based, non-destructive, procedural workflow.

  • If you're interested in either computational geometry, layout/packing/constraints, or functional programming language concepts, those are all the math-related concepts that we're currently interacting with for Graphite, a 2D vector graphics editor that's aiming to become the next Blender (but for 2D instead of 3D). If that sounds interesting, I'd love to help get you started if you want to join our Discord and I can explain the math-related work that we need to get done. Cheers!

  • gyroflow

    Video stabilization using gyroscope data

  • I need some math in Gyroflow for lens geometry and lens projection if you have experience with that

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    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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