webgl-noise VS Noise-Extras

Compare webgl-noise vs Noise-Extras and see what are their differences.

webgl-noise

Procedural Noise Shader Routines compatible with WebGL (by ashima)

Noise-Extras

Noise & procedural generation code pieces that I didn't feel needed whole repos all to themselves. (by KdotJPG)
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webgl-noise Noise-Extras
5 22
2,698 23
0.9% -
0.0 4.4
5 months ago 4 months ago
C Java
MIT License Creative Commons Zero v1.0 Universal
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

webgl-noise

Posts with mentions or reviews of webgl-noise. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-11.

Noise-Extras

Posts with mentions or reviews of Noise-Extras. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-27.

What are some alternatives?

When comparing webgl-noise and Noise-Extras you can also consider the following projects:

FastNoise - Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go

3DWorld - 3D Procedural Game Engine Using OpenGL

TinyEngine - Tiny OpenGL Wrapper / 3D Engine in C++

OpenSimplex2 - Successors to OpenSimplex Noise, plus updated OpenSimplex.

gaseous-giganticus - This program procedurally generates gas giant cubemap textures for the game Space Nerds In Space. https://www.patreon.com/smcameron

glNoise - A collection of GLSL noise functions for use with WebGL with an easy to use API.

fr_public - Farbrausch demo tools 2001-2011

world - A set of tools for wide world generation and manipulation

Scattered-Biome-Blender - Smooth transitions over biome borders using scattered point evaluations.