How do I avoid the "2^64 variations of one continent" problem?

This page summarizes the projects mentioned and recommended in the original post on /r/proceduralgeneration

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
  • Noise-Extras

    Noise & procedural generation code pieces that I didn't feel needed whole repos all to themselves.

  • Depends on: this. Would also work well with this, or also this if you adapt to its features.

  • OpenSimplex2

    Successors to OpenSimplex Noise, plus updated OpenSimplex.

  • Depends on: this. Would also work well with this, or also this if you adapt to its features.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • FastNoise

    Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go

  • Depends on: this. Would also work well with this, or also this if you adapt to its features.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts

  • Using FastNoiseLite (or any GLSL library) in a shader.

    1 project | /r/godot | 7 Jul 2023
  • Procedural terrain generation that isn't so bumpy?

    1 project | /r/Unity3D | 31 May 2023
  • While working on my game I made a highly optimized Noise Library for C#, I just made it open-source!

    6 projects | /r/proceduralgeneration | 27 Apr 2023
  • perlin noise offset

    1 project | /r/csharp | 10 Mar 2023
  • My second procedural mesh attempt. No vegetation cover yet.

    2 projects | /r/Unity3D | 6 Feb 2023