vulkanizer VS VulkanMemoryAllocator

Compare vulkanizer vs VulkanMemoryAllocator and see what are their differences.

VulkanMemoryAllocator

Easy to integrate Vulkan memory allocation library (by GPUOpen-LibrariesAndSDKs)
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vulkanizer VulkanMemoryAllocator
6 11
545 2,383
- 0.7%
0.0 8.2
22 days ago 1 day ago
C++ C
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

vulkanizer

Posts with mentions or reviews of vulkanizer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-08.

VulkanMemoryAllocator

Posts with mentions or reviews of VulkanMemoryAllocator. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-08.

What are some alternatives?

When comparing vulkanizer and VulkanMemoryAllocator you can also consider the following projects:

SoftwareRenderer - Software rendering engine with PBR. Built from scratch on C++.

volk - Meta loader for Vulkan API

tinyrenderer - A brief computer graphics / rendering course

buddy_alloc - A single header buddy memory allocator for C & C++

drmingw - Postmortem debugging tools for MinGW.

doon-vk - Personal exploration of the Vulkan API

meshoptimizer - Mesh optimization library that makes meshes smaller and faster to render

bdwgc - The Boehm-Demers-Weiser conservative C/C++ Garbage Collector (bdwgc, also known as bdw-gc, boehm-gc, libgc)

HybridRenderingEngine - Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

vulkan-guide - Introductory guide to vulkan.

GamePlay - Open-source, cross-platform, C++ game engine for creating 2D/3D games.

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