vuh VS BlenderUSDHydraAddon

Compare vuh vs BlenderUSDHydraAddon and see what are their differences.

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vuh BlenderUSDHydraAddon
3 4
340 350
- 1.4%
2.8 6.9
6 months ago 5 months ago
C++ Python
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

vuh

Posts with mentions or reviews of vuh. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-12.

BlenderUSDHydraAddon

Posts with mentions or reviews of BlenderUSDHydraAddon. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-15.
  • DreamWorks releases OpenMoonRay source code
    8 projects | news.ycombinator.com | 15 Mar 2023
    I had the same question. There exists a USD addon for Blender that support Hydra, so probably you could get that to work with a bit of trial and error!

    https://github.com/GPUOpen-LibrariesAndSDKs/BlenderUSDHydraA...

  • What Blender needs to become more appealing to the Film Industry
    1 project | /r/blender | 3 Oct 2022
    USD and MaterialX are some open projects that needs integration in Blender ASAP. I know AMD is working on an add-on that let's you have USD Hydra in Blender but is far from what it can provide. I think it needs more focus and blender developers to work together to implement it in the main branch.
  • Blender artist: ok
    1 project | /r/blender | 17 Aug 2022
    Anyway, it will be supported thanks to addons: https://github.com/GPUOpen-LibrariesAndSDKs/BlenderUSDHydraAddon
  • Blender 3.0 takes support for AMD GPUs to the next level
    5 projects | news.ycombinator.com | 16 Nov 2021
    Hi there. I help there. ProRender is still very important as it has hardware accelerated raytracing while Cycles does not yet on AMD.

    Furthermore we're focusing our efforts on ProRender going forward through USD. https://github.com/GPUOpen-LibrariesAndSDKs/BlenderUSDHydraA... Adding USD workflows to blender and other apps while using ProRender for the rendering solution in USD.

What are some alternatives?

When comparing vuh and BlenderUSDHydraAddon you can also consider the following projects:

GLSL - GLSL Shading Language Issue Tracker

openmoonray - MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.

ocl - OpenCL for Rust

arras4_node

liblava - Modern and easy-to-use library for Vulkan

rd-blender-docker - A collection of Docker containers for running Blender headless or distributed ✨

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

kompute - General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.

cuda-api-wrappers - Thin C++-flavored header-only wrappers for core CUDA APIs: Runtime, Driver, NVRTC, NVTX.

arras4_core

arras_render