voodoo2d VS CorgEng

Compare voodoo2d vs CorgEng and see what are their differences.

voodoo2d

👹 2D Java Game Engine built in OpenGL (by JacksonHoggard)

CorgEng

A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains many optional modules for easier development. Includes a user interface library, networking, a layered rendering solution, dynamic XML content loading, ECS framework and an example programs. Primarilly for 2D games. (by PowerfulBacon)
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voodoo2d CorgEng
1 1
125 10
- -
6.3 0.0
4 months ago 6 months ago
Java C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

voodoo2d

Posts with mentions or reviews of voodoo2d. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-31.

CorgEng

Posts with mentions or reviews of CorgEng. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing voodoo2d and CorgEng you can also consider the following projects:

2D_Platformer - A simple 2D Platformer game created with OpenGL using C++ & GLSL.

Snoow - Snoow is a C++ Game Engine with a Level Editor

lwjgl3-demos - Demo suite for LWJGL 3

PixelVision8 - Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.

Rebel - Rebel is a 2D Game Engine for Java. Used internally at NorthernLights Games

DefaultEcs - Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.

radium - Radium is an open source game engine built with OpenGL and Java. Radium is regularly updated and aims to become a bigger project.

Quake2Sharp - Quake 2, fully playable, ported to C#

Azurite - Azurite Game Engine is a 2D Java game engine built on top of LWJGL.

GameDev-Resources - :video_game: :game_die: A wonderful list of Game Development resources.

Mario - A C++ clone of the classic Super Mario Bros. games.

BlazorCanvas - Simple 2D gamedev examples using Blazor and .NET 5