vkdiag VS Silk.NET

Compare vkdiag vs Silk.NET and see what are their differences.

vkdiag

Tool to detect and fix potential issues with Vulkan drivers (by 13xforever)

Silk.NET

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about. (by Ultz)
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vkdiag Silk.NET
4 36
43 3,704
- 3.0%
6.6 5.2
about 2 months ago 3 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

vkdiag

Posts with mentions or reviews of vkdiag. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-04.

Silk.NET

Posts with mentions or reviews of Silk.NET. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-08.
  • How to Use the Foreign Function API in Java 22 to Call C Libraries
    6 projects | news.ycombinator.com | 8 May 2024
    Genuine curiosity - what would be your motivation to use Java over C# here aside from familiarity (which is perfectly understandable)? The latter takes heavy focus on making sure to provide features like structs and pointers with little to no friction, you can even AOT compile it and statically link SDL2 into a single executable.

    But either way, if you want to try it out, then all it needs is

    - SDK from https://dot.net/download (or package manager of your choice if you are on Linux e.g. `sudo apt-get install dotnet-sdk-8.0`, !do not! use Homebrew if you are on macOS however, use .pkg installer)

    - C# extension for VS Code (DevKit is not needed)

    - SDL2 bindings: https://github.com/dotnet/Silk.NET

  • Is there a real time graphics llibrary in c#
    4 projects | /r/csharp | 17 May 2023
    A couple other options than what has been suggested so far: - TerraFX.Interop.Windows. Raw, blittable, 1:1 bindings for all Win32, D2D/D3D11/D3D12 APIs (there's also a version with Vulkan bindings). As close to doing #include as you can get in C#. This is my personal favorite, I use it in my own ComputeSharp library, and transitively we use it in the Microsoft Store too 🙂 - Silk.NET another version of high-performance bindings, more opinionated than TerraFX and with some additional helpers to make it a bit easier to use.
  • Math Game Project
    3 projects | /r/csharp | 14 May 2023
    Here is an example of using "releases" in GitHub: https://github.com/dotnet/Silk.NET/releases. Most repositories use releases and releases seem like they wpuld be appropriate for your repository too.
  • Is there a way to display 3D models on a page?
    2 projects | /r/dotnetMAUI | 4 May 2023
    I've been looking at this. Is this similar to the UrhoSharp project you talk about? https://github.com/dotnet/Silk.NET
  • [WinUI] High level 2D rendering library
    4 projects | /r/csharp | 27 Mar 2023
  • SDL2 + OpenGL in C#?
    3 projects | /r/gamedev | 17 Mar 2023
    Have you looked at Silk.NET before?
  • Using .NET with low level rendering code?
    1 project | /r/dotnet | 14 Feb 2023
    Take a look at https://github.com/dotnet/Silk.NET . You should be able to use your existing rendering context with it. So you could use something like imgui (They have bindings for that) to render your UI. Or if you just start writing your rendering code, you could consider writing the whole rendering engine with it. I used it in the past for a game engine and performance is no problem for most of the usecases.
  • Anybody using System.Numerics for 3D graphic applications?
    1 project | /r/dotnet | 29 Jan 2023
  • Cross-platform audio playback
    4 projects | /r/AvaloniaUI | 15 Jan 2023
  • C# Game engine - suggestions
    4 projects | /r/gameenginedevs | 29 Dec 2022

What are some alternatives?

When comparing vkdiag and Silk.NET you can also consider the following projects:

rpcs3 - PS3 emulator/debugger

OpenTK - The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

interactive - .NET Interactive combines the power of .NET with many other languages to create notebooks, REPLs, and embedded coding experiences. Share code, explore data, write, and learn across your apps in ways you couldn't before.

Veldrid - A low-level, portable graphics library for .NET.

Stride Game Engine - Stride Game Engine (formerly Xenko)

Vortice.Windows - .NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.

UnitsNet - Makes life working with units of measurement just a little bit better.

SharpDX

Interactive Data Display for WPF - Interactive Data Display for WPF is a set of controls for adding interactive visualization of dynamic data to your application. It allows to create line graphs, bubble charts, heat maps and other complex 2D plots which are very common in scientific software. Interactive Data Display for WPF integrates well with Bing Maps control to show data on a geographic map in latitude/longitude coordinates. The controls can also be operated programmatically.

Win2D - Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platform (UWP). It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.

Helix Toolkit - Helix Toolkit is a collection of 3D components for .NET.

wgpu - Cross-platform, safe, pure-rust graphics api.