Silk.NET VS wgpu

Compare Silk.NET vs wgpu and see what are their differences.

Silk.NET

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about. (by Ultz)
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Silk.NET wgpu
35 194
3,638 10,846
3.4% 4.1%
5.2 9.9
4 days ago about 20 hours ago
C# Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Silk.NET

Posts with mentions or reviews of Silk.NET. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-17.

wgpu

Posts with mentions or reviews of wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-02.

What are some alternatives?

When comparing Silk.NET and wgpu you can also consider the following projects:

OpenTK - The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

vulkano - Safe and rich Rust wrapper around the Vulkan API

Veldrid - A low-level, portable graphics library for .NET.

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

Vortice.Windows - .NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.

glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code

SharpDX

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

Interactive Data Display for WPF - Interactive Data Display for WPF is a set of controls for adding interactive visualization of dynamic data to your application. It allows to create line graphs, bubble charts, heat maps and other complex 2D plots which are very common in scientific software. Interactive Data Display for WPF integrates well with Bing Maps control to show data on a geographic map in latitude/longitude coordinates. The controls can also be operated programmatically.

bevy - A refreshingly simple data-driven game engine built in Rust

Win2D - Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platform (UWP). It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.