veccentric VS emerald

Compare veccentric vs emerald and see what are their differences.

veccentric

Tiny 2D vector library. Inspired by p5.js's p5.Vector. (by micouy)

emerald

A 2D rust game engine focused on portability. (by Bombfuse)
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veccentric emerald
1 7
7 557
- -
5.0 4.2
over 2 years ago 3 months ago
Rust Rust
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

veccentric

Posts with mentions or reviews of veccentric. We have used some of these posts to build our list of alternatives and similar projects.

emerald

Posts with mentions or reviews of emerald. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-08.
  • Hey Rustaceans, Harvest Hero Origins has just released, written in rust!
    3 projects | /r/rust | 8 Feb 2022
    [dependencies] emerald = { git = "https://github.com/Bombfuse/emerald", branch = "master", default-features = false, features = [ "physics", "aseprite"] } inline_tweak = { version = "1.0.8" } futures = { version = "0.3.18", optional = true } lazy_static = { version = "1.4.0", optional = true } flume = { version = "0.10.9", optional = true } bytemuck = "1.7.3" steamworks = { git = "https://github.com/Bombfuse/steamworks-rs", branch = "master", optional = true } image = { version = "0.23.14", default-features=false, features = ["png"] }
    1 project | /r/rust_gamedev | 8 Feb 2022
    Now for the rusty bits, the game is written on top of Emerald which is built on top of various rust gamedev libs. This community has been amazing and extremely helpful throughout the development process, I wouldn't have gotten this far without you, thank you!
  • i want to make an 2d game.
    3 projects | /r/rust | 8 Feb 2022
    Here's another one: https://github.com/Bombfuse/emerald
  • Is there a way to use piston with wasm?
    10 projects | /r/rust_gamedev | 9 Jan 2022
    Emerald engine that aims to be cross platform and can target WASM. Emerald is built over miniquad which is what macroquad is built over.
  • status of wasm32 support in existing game frameworks/engines
    6 projects | /r/rust_gamedev | 22 Nov 2021
    Emerald: This is a recent game engine that uses miniquad and kira for audio.
  • Been working on an arcade style game in rust for a while, check it out!
    1 project | /r/rust_gamedev | 1 Aug 2021
    Been working on this for a few months, the game is built on top of Emerald, a game engine I'm writing to be as portable as possible. Wishlist the game on steamto be notified on release, aiming to release sometime this September!

What are some alternatives?

When comparing veccentric and emerald you can also consider the following projects:

nalgebra - Linear algebra library for Rust.

brutal - ๐Ÿข An operating system inspired by brutalist design that combines the ideals of UNIX from the 1970s with modern technology and engineering

cgmath-rs - A linear algebra and mathematics library for computer graphics.

harvey - A distributed operating system

vector - A high-performance observability data pipeline.

Oxygengine - Rust implementation of Oxygen Core HTML5 game engine

maths-rs - Linear algebra library for graphics and gamedev.

bevy - A refreshingly simple data-driven game engine built in Rust

specs-blit - ๐Ÿคนโ€ 2D sprite rendering extension for the specs ECS system

DigEscape - A game written in Rust, compilable to webbassembly

oneOS - oneOS - an operating system targeting x86 and ARMv7 [Moved to: https://github.com/oneOS-Project/oneOS]

miniquad - Cross platform rendering in Rust