|12 days ago||about 1 year ago|
|MIT License||MIT License|
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Tracking mentions began in Dec 2020.
After suggestion from other devs, update the aiming helpers with screen space decals in URP. What do you think? The red stripes are shown when the pitch/roll angles are wrong. The blue circle is the predicted touch site.
2 projects | /r/Unity3D | 13 Apr 2021
I have to use Screen Space Decals from NiloCat (link).
What are some alternatives?
TestbedHDRP - Testbed project for Unity HDRP (High Definition Render Pipeline)
driven-decals - A mesh-based PBR decal system for Unity's universal render pipeline.
URP-LWRP-Shaders - A Collection of Shader For URP(LWRP) Render Pipeline
3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Click-Decal-Shader - A simple pulsing circle decal shader for Unity's Universal Render Pipeline version 12.1.6 or later.
unity-color-palettes - A system to keep UnityEngine.Graphic colors consistent throughout a project.
UnityFurShader - 🐈 Fur shader for Unity.
Post-Processing-Scan - A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
Hexagonal-Grid-Generator - A Hex grid generator I wrote for my city builder:)
uCat - Hi!👋😸I am uCat, your brain implant assistant. I can help you speak and move again; inside the metaverse.
UnityChromakey - A simple, yet powerful chromakey / greenscreen solution for Unity. Designed to be used with virtual production.