urho3d
Phaser
Our great sponsors
urho3d | Phaser | |
---|---|---|
24 | 182 | |
4,265 | 35,792 | |
- | - | |
9.8 | 9.6 | |
over 1 year ago | 4 months ago | |
C++ | JavaScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
urho3d
-
Which engine/program do you use?
Urho3D, an open source C++ game engine.
-
C++ Game Engine?
I believe Urho3d supports MacOS (see 'about' page on the legacy website).
-
Any Small c++ Engine for an fps game
Urho3D
-
I'd like to learn game engine development - where to even start?
If you're literally clueless your best bet is to first start learning with an existing clean-ish engine like Urho3D implementing whatever feature/screwing-around or start with a framework like nVidia's Donut that gets you your window and basic rendering in place.
-
Game Engine Renderer Architecture regarding UI
I would recommend tracking through the gist of Urho3D's batch/batchqueue stuff as it's a reasonable setup that is very intelligible (if you speak C++), it's not the greatest thing on the planet but you should be able to roughly grok it in an afternoon. Doing draw batch-pumps greatly streamlines the final drawing code.
-
Game engine for programmars
You could try Urho3D or its newer fork rbfx.
-
Preferred game engine
I use an engine called rbfx which is a fork of the Urho3D engine. A lot of it is just the fact that I've been using it for over a decade, so I am comfortable with it. I'm a programmer, not really comfortable with integrated editor engines such as Unity or Godot, and the easy C++ extensibility of the engine appeals to me. Plus it's decently powerful, and well supported on a lot of platforms (I build for Windows, WebGL, and very occasionally RPi for the most part) and is open source to satisfy that stubbornly libertarian side of my character.
-
What is the lightest C++ 3D game engine for Linux?
You might be interested in Urho3D.
-
I need a REALLY lightweight engine
If you don't mind something experimental, there is a C# version of Urho3D that is in fairly active development. There is also a C#-scriptable branch of the Urho3D fork, rbfx, located here. Both of these projects are still pretty in-the-works, but are still pretty usable.
- achieving 00's / ps2 graphics
Phaser
-
Simple React Game Tutorial
Just use an actual game framework https://phaser.io/
-
Not only Unity...
Phaser (MIT/JS) https://github.com/photonstorm/phaser
-
Thirteen Potions Build Log
I used the Phaser framework to build the game! I didn't pick it for any particular reason, I just saw that they were offering prizes at the end of the game jam so I thought it'd be a good choice. In hindsight, once again, I should have read the fine print and realized that Phaser is very large for this kind of game jam, but MOVING ON.
-
Alternative Game Engines for Marooned Unity Developers
Phaser: I've actually used this engine before! It's pretty decent if you're just making small browser games and really easy to use. I taught a programming class to kids aged 10-15 and we used this for a couple of projects. They had no problem making some decent games with it. MIT Licensed and would definitely recommend giving it a go if you want to make something that has the same sort of style as older browser flash games we all used to play on Miniclip and other similar sites.
- FLaNK Stack Weekly 18 September 2023
- Phaser: A fast, fun and free open source HTML5 game framework
-
Consider web technologies for game development
https://phaser.io/ is a great framework to get started with
- Bitty Engine: A tiny powerful game engine
-
Building a Mobile Game with Phaser and Ionic Vue: Part One
I love playing video games, especially console and mobile games. I learned about Phaser (an open source framework for building games with JavaScript) last year and have wanted to try out game development using the skills I already have as a web developer.
What are some alternatives?
Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)
kaboom.js - 💥 JavaScript game library
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
PixiJS - The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Irrlicht - An automatically updated mirror of the Irrlicht SVN repository on sourceforge
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
Open-Source Vulkan C++ API - Open-Source Vulkan C++ API
BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
rbfx - Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.
three.js - JavaScript 3D Library.
Atomic Game Engine - The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript
nextjs-boilerplate - A NextJS boilerplate with tailwindcss, eslint and prettier