unity3d-zoning VS fungus

Compare unity3d-zoning vs fungus and see what are their differences.

unity3d-zoning

Functionality for drawing zones such as rooms on a grid in Unity 3D. Sample project included. (by w-parsons)

fungus

An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more. (by snozbot)
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unity3d-zoning fungus
1 6
7 1,562
- 1.7%
0.0 0.0
over 1 year ago about 1 year ago
C# C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

unity3d-zoning

Posts with mentions or reviews of unity3d-zoning. We have used some of these posts to build our list of alternatives and similar projects.

fungus

Posts with mentions or reviews of fungus. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-31.

What are some alternatives?

When comparing unity3d-zoning and fungus you can also consider the following projects:

DotRecast - DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers

VisualNovelVisualizer - Visual Novel Visualizer - an experiment in writing Visual Novels and visualizing its flow

Aim-IK - A Unity package, to procedurally orientate the character's head (and spine) in a direction without using any animation data.

Zenject - Dependency Injection Framework for Unity3D

moonsharp - An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.

godot-headers - Headers for the Godot API supplied by the GDNative module.

PokemonUnity - A LEGACY Unity project to help build Pokémon-esque RPG games.

ProceduralToolkit - Procedural generation library for Unity

Godot-EventSystem - 🪧 An easy but powerful event system implementation for Godot Engine

pikt - :art: Image-based poetic programming language.

gdnative - Rust bindings for Godot 3

ink - inkle's open source scripting language for writing interactive narrative.