unity-csharp-basics-6
line-renderer-collider
unity-csharp-basics-6 | line-renderer-collider | |
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2 | 2 | |
4 | 16 | |
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0.0 | 0.0 | |
almost 2 years ago | almost 2 years ago | |
ShaderLab | ShaderLab | |
MIT License | MIT License |
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unity-csharp-basics-6
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A lot of people copy/paste tutorial code without understanding what's going on, so to help with that, I started a Unity-focused C# Basics series aimed at absolute beginners. Here's part 7 where I teach about Composition (you've probably been using it this whole time!)! Learn C# in a Unity-context! F
This video does not have an associated GitHub repository, but it does reference the code done in part 6.
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A lot of people copy/paste tutorial code without understanding what's going on, so to help with that, I started a Unity-focused C# Basics series aimed at absolute beginners. Here's part 6 where I teach about Inheritance (you've been using it this whole time!) and Interfaces!
As always, the full project code is available on GitHub
line-renderer-collider
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If you're using the Unity Line Renderer and need a collider for it - here's how you can quickly add a collider regardless of the complexity of your line
Full Tutorial on YouTube
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If you're using the Line Renderer and need a collider for it - here's how you can quickly add a collider regardless of the complexity of your line renderer!
As always, the full project for this video is available on GitHub!
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