tyra
OGSR-Engine
tyra | OGSR-Engine | |
---|---|---|
8 | 10 | |
439 | 448 | |
- | 1.1% | |
7.8 | 9.6 | |
28 days ago | about 2 months ago | |
C++ | C++ | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
tyra
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I’ve never written a single line of code, I have no idea how anything works. What is the first step towards making my own ps2 game?
There is also a (relatively) easier method: tyra. Tyra is an engine: it does the hard work talking to the hardware for you. You can follow the various tutorials (if I remember well, they are in C++ language, that is quite similar to C, but I suggesto to read something about it anyway) and maybe in a few hours you will have something running on the Playstation2.
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Thinking about making a ps2 game
Need an graphics engine? There's tyra
- Tyra: Open-source game engine for Playstation 2
- "Tyracraft" - An open-source Minecraft clone being developed for the PlayStation 2 using the homebrew Tyra engine
- Tyra a PS2 game engine for dev
- Found this interesting. A full ass c++20 supporting PlayStation 2 game engine
- Tyra — open-source game engine project for PlayStation 2
OGSR-Engine
- What are your thoughts on the Gunslinger mod for CoP?
- How do I decrease stuttering, and lag in SoC?
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Played SOC multiple times with purist / fix oriented mods, now I want to try a decent modpack.
No, CoC uses CoC-Xray, which is a fork of CoP engine, OGSR uses OGSR-Engine, which is a fork of SoC engine.
- Stalker OGSR mod location? (NOT repacks!)
- Stalkers! Don't write this off, just played it, and it's the best Multiplayer stalker experience I've had to date.
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STALKER Shadow Of Chernobyl lighting glitch help.
Maybe try the OGSR engine (the engine itself i mean, not the standalone OGSR mod that use that engine) : https://github.com/OGSR/OGSR-Engine
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Stalker Shadow of Chernobyl TRUE DX11 volumetric sunshafts and bump mapping/tesselation
OGSR project, there is a github ill post a link in this comment if it works https://github.com/OGSR/OGSR-Engine
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Looking for a new STALKER experience
For more info or troubleshooting, you can join their Discord here.
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Played SOC for the first time and beat it on accident...
You can get links for the most recent version (which includes full English) from their Discord.
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Every STALKER mod I've played need mods/tweaks to be enjoyable.
You can always try the OGSR engine and see if that works with for example Shadow of Chernobyl.
What are some alternatives?
TR2Main - Tomb Raider II Injector Dynamic Library
xray-16 - Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
HDL-Batch-installer - A GUI for HDL Dump. Featuring batch installation of PS2 games to PS2 internal hdd and some game management utilities
Game-Engine-Development-Series - Game Engine Development Series - Learn to code a Game Engine in C++ from scratch
minisynth32 - A 3D-printable MIDI synthesiser inspired by the Roland MT-32 and clumsyMIDI, and powered by the mt32-pi MT-32 emulator.
SRP - Sky Reclamation Project for S.T.A.L.K.E.R.: Clear Sky
Mikompilation - Reimplementation project for the Fatal Frame 2 : Crimson Butterfly (Project Zero 2/零~紅い蝶) game engine
rvscript - Fast RISC-V-based scripting backend for game engines
Avara - Port of the original 1996 game from Ambrosia Software.
zxShaderViz - A useful tool to edit and visualize shaders in real time.
spelunky-psp - Spelunky remake for Sony PSP.
SpartanEngine - A game engine with an emphasis on real-time cutting-edge solutions