typewritesomething VS raylib

Compare typewritesomething vs raylib and see what are their differences.

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typewritesomething raylib
5 399
23 18,907
- -
3.7 9.8
6 months ago 1 day ago
TypeScript C
MIT License zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

typewritesomething

Posts with mentions or reviews of typewritesomething. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-25.

raylib

Posts with mentions or reviews of raylib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-10.

What are some alternatives?

When comparing typewritesomething and raylib you can also consider the following projects:

space-station-14 - A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.

SFML - Simple and Fast Multimedia Library

markdown-live-preview - markdown editor with live preview

SDL2 - SDL2 bindings to perl

legendary - Legendary - A free and open-source replacement for the Epic Games Launcher

bevy - A refreshingly simple data-driven game engine built in Rust

keepassxc - KeePassXC is a cross-platform community-driven port of the Windows application “Keepass Password Safe”.

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

tubesync - Syncs YouTube channels and playlists to a locally hosted media server

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

rpi-rgb-led-matrix - Controlling up to three chains of 64x64, 32x32, 16x32 or similar RGB LED displays using Raspberry Pi GPIO

SDL - Simple Directmedia Layer