trivial-gamekit VS BabylonJS

Compare trivial-gamekit vs BabylonJS and see what are their differences.

BabylonJS

Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework. (by BabylonJS)
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trivial-gamekit BabylonJS
7 63
164 22,488
- 1.2%
0.0 10.0
over 2 years ago 5 days ago
Common Lisp TypeScript
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

trivial-gamekit

Posts with mentions or reviews of trivial-gamekit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-23.

BabylonJS

Posts with mentions or reviews of BabylonJS. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-12.

What are some alternatives?

When comparing trivial-gamekit and BabylonJS you can also consider the following projects:

Carp - A statically typed lisp, without a GC, for real-time applications.

three.js - JavaScript 3D Library.

alien-works - Multiplatform game foundation framework for Common Lisp

react-three-fiber - 🇨🇭 A React renderer for Three.js

tank-command-2000 - A 3d tank game

Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]

cl-opengl - cl-opengl is a set of CFFI bindings to the OpenGL, GLU and GLUT APIs.

p5.js - p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —

nature-of-code - Nature of code exercises and examples implemented in Common Lisp

model-viewer - Easily display interactive 3D models on the web and in AR!

alloy - A new user interface protocol and toolkit implementation

A-Frame - :a: Web framework for building virtual reality experiences.