too-many-lists
rust
too-many-lists | rust | |
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220 | 2,727 | |
3,163 | 96,650 | |
1.8% | 1.2% | |
2.6 | 10.0 | |
about 2 months ago | 4 days ago | |
Rust | Rust | |
MIT License | GNU General Public License v3.0 or later |
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too-many-lists
- MiniJinja: Learnings from Building a Template Engine in Rust
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Towards memory safety with ownership checks for C
You seem to have a preset opinion, and I'm not sure you are interested in re-evaluating it. So this is not written to change your mind.
I've developed production code in C, C++, Rust, and several other languages. And while like pretty much everything, there are situations where it's not a good fit, I find that the solutions tend to be the most robust and require the least post release debugging in Rust. That's my personal experience. It's not hard data. And yes occasionally it's annoying to please the compiler, and if there were no trait constraints or borrow rules, those instances would be easier. But way more often in my experience the compiler complained because my initial solution had problems I didn't realize before. So for me, these situations have been about going from building it the way I wanted to -> compiler tells me I didn't consider an edge case -> changing the implementation and or design to account for that edge case. Also using one example, where is Rust is notoriously hard and or un-ergonomic to use, and dismissing the entire language seems premature to me. For those that insist on learning Rust by implementing a linked list there is https://rust-unofficial.github.io/too-many-lists/.
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Command Line Rust is a great book
Advent of Code was okay until I encounterd a problem that required a graph, tree or linked list to solve, where I hit a wall. Most coding exercises are similar--those requiring arrays and hashmaps and sets are okay, but complex data structures are a PITA. (There is an online course dedicated to linked lists in Rust but I couldn't grok it either). IMO you should simply skip problems that you can't solve with your current knowledge level and move on.
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[Media] I'm comparing writing a double-linked list in C++ vs with Rust. The Rust implementation looks substantially more complex. Is this a bad example? (URL in the caption)
I feel obligated to point to the original cannon literature: https://rust-unofficial.github.io/too-many-lists/
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Need review on my `remove()` implementation for singly linked lists
I started learning Rust and like how the compiler is fussy about things. My plan was to implement the data structures I knew, but I got stuck at the singly linked list's remove() method. I've read the book as well, but I have no clue how to simplify this further:
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Factor is faster than Zig
My impression from the article is that Zig provides several different hashtables and not all of them are broken in this way.
This reminds me of Aria's comment in her Rust tutorial https://rust-unofficial.github.io/too-many-lists/ about failing to kill LinkedList. One philosophy (and the one Rust chose) for a stdlib is that this is only where things should live when they're so commonly needed that essentially everybody needs them either directly or to talk about. So, HashTable is needed by so much otherwise unrelated software that qualifies, BloomFilter, while it's real useful for some people, not so much. Aria cleaned out Rust's set of standard library containers before Rust 1.0, trying to keep only those most people would need. LinkedList isn't a good general purpose data structure, but, it was too popular and Aria was not able to remove it.
Having multiple hash tables feels like a win (they're optimized for different purposes) but may cost too much in terms of the necessary testing to ensure they all hit the quality you want.
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Was Rust Worth It?
> Cyclic references can be dealt with runtime safety checks too - like Rc and Weak.
Indeed. Starting out with code sprinkled with Rc, Weak, RefCell, etc is perfectly fine and performance will probably not be worse than in any other safe languages. And if you do this, Rust is pretty close to those languages in ease of use for what are otherwise complex topics in Rust.
A good reference for different approaches is Learn Rust With Entirely Too Many Linked Lists https://rust-unofficial.github.io/too-many-lists/
- What are some of projects to start with for a beginner in rust but experienced in programming (ex: C++, Go, python) ?
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How to start learning a systems language
Second, once you've finished something introductory like The Book, read Learning Rust With Entirely Too Many Linked Lists. It really helped me to understand what ownership and borrowing actually mean in practical terms. If you don't mind paying for learning materials, a lot of people recommend Programming Rust, Second Edition by Blandy, Orendorff, and Tindall as either a complement, follow-up, or alternative to The Book.
- My team might work with Rust! But I need good article recommendations
rust
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Integration tests on Symfony with Testcontainers
The big advantages of Testcontainers in relation to Docker compose or other way of container orchestration is you can code the provisioning of container, and today already have support to Golang, Java, .NET, Node.js, Python, Rust, various other languages and of course, PHP too!
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Windows NT vs. Unix: A design comparison
> See the somewhat recent troubles in Rust: https://github.com/rust-lang/rust/security/advisories/GHSA-q...
FYI this started out as a vulnerability in yt-dlp [1]. Later it was found to impact many other languages [2]. Rust, along with other languages, also considered it a vulnerability to fix, while some other languages only updated the documentation or considered it as wontfix.
[1]: https://github.com/yt-dlp/yt-dlp/security/advisories/GHSA-42...
[2]: https://flatt.tech/research/posts/batbadbut-you-cant-securel...
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Google says replacing C/C++ in firmware with Rust is easy
https://github.com/rust-lang/rust/pull/128271
This one was fun too:
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Understanding Rust and Building a Simple Calculator API from Scratch
Install Rust: To get started with Rust, you need to install it on your computer. Rust provides an installer called rustup that makes it easy to get started. You can download the installer from rust-lang.org.
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An Optimization That's Impossible in Rust
I never heard of "German strings" in place of the small string optimization before! And there had been way too many proposals to add such types to the standard library [1] [2] [3] [4]. My understanding is that:
1. Both `Vec` and `String` should share the same layout as part of the standard library's contract.
2. Unlike `String`, the equivalent optimization for `Vec` is more questionable especially when T might be any type. C++ standard libraries frequently do implement multiple layouts for std::string but not for std::vector for the same reason.
3. Rust never allows an implicit copying of `String` in the first place, which greatly benefits from the SSO, so the lack of SSO in Rust is less important compared to C++.
[1] https://github.com/rust-lang/rust/issues/4991
[2] https://github.com/rust-lang/rust/issues/20198
[3] https://github.com/rust-lang/rfcs/pull/2990
[4] https://github.com/rust-lang/unsafe-code-guidelines/issues/4...
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Reading Files in Rust
Rust: Install Rust from rust-lang.org.
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Setup your own Standalone/Local Stellar Blockchain to test different Smart Contracts & dApps
Which is an implementation of Language Server Protocol for Rust programming language. It provide a lot of useful features for your development in Rust, such as code completion, syntax highlighting, inlay hints, etc. You can checkout the manual of rust analyzer to know more about it.
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Rust's Ugly Syntax (2023)
If you encounter compiler errors that are misleading in their suggestions, or have proposals for better output in specific cases, please file a ticket: https://github.com/rust-lang/rust/issues?q=is%3Aissue+label%...
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From Julia to Rust
Author here!
I have no idea why this blog is making the rounds again and I've learned a lot of Rust since, see my (badly benchmarked!) presentation at this year's Scientific Computing in Rust 2024:
https://www.youtube.com/watch?v=bdsBhqKOe7A
and a PR I sent in for the Rust compiler to speed it up for some low hanging fruit:
https://github.com/rust-lang/rust/pull/110477
I'll have to revisit this blog at some point and see what I should update, as well as a "From Rust to Julia" post for those that want to venture into that world as well.
- Testes de Integração no Symfony com Testcontainers
What are some alternatives?
Rustlings - :crab: Small exercises to get you used to reading and writing Rust code!
carbon-lang - Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
book - The Rust Programming Language
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
CppCoreGuidelines - The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
x11rb - X11 bindings for the rust programming language, similar to xcb being the X11 C bindings
Odin - Odin Programming Language
easy_rust - Rust explained using easy English
Elixir - Elixir is a dynamic, functional language for building scalable and maintainable applications
patterns - A catalogue of Rust design patterns, anti-patterns and idioms
Rustup - The Rust toolchain installer