tiny-differentiable-simulator
tracy
tiny-differentiable-simulator | tracy | |
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6 | 57 | |
1,148 | 7,856 | |
0.3% | - | |
1.6 | 9.6 | |
12 months ago | 6 days ago | |
C++ | C++ | |
Apache License 2.0 | GNU General Public License v3.0 or later |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
tiny-differentiable-simulator
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Brax vs TDS for differentiable rigid body dynamics
I need differentiable rigid body dynamics because I want to do nonlinear MPC. One library that can do this is C++ is Tiny Differentiable Simulator https://github.com/erwincoumans/tiny-differentiable-simulator. As I understand it, this software uses a C++ auto-diff library and code generation to create CUDA kernels to compute fast derivatives in parallel. This seems pretty fast because it's C++. Another option is Brax https://github.com/google/brax. Brax uses JAX which I've never used, but from what I've seen online, JAX is popular for researchers and probably very good.
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GitHub Actions by Example
https://github.com/google-research/tiny-differentiable-simul...
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Optick: C++ Profiler for Games
Yes, Chrome about://tracing is great to visualize your custom timing data. Happy used for the last 5 years in Bullet and recent physics engines, including events across tracing multiple threads:
https://github.com/google-research/tiny-differentiable-simul...
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Any tutorial on how to create RL C++ environments?
Or our C++ and CUDA Tiny Differentiable Simulator: https://github.com/google-research/tiny-differentiable-simulator
- I am new to Robotics. My first question is - Is MATLAB a important Programming language for Robotics?
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What Programming language/library to use for 3D visualisation of a robot arm?
Drake (and also tiny-differentiable-simulator that I know of) are using meshcat and it seems neat to me
tracy
- Tracy: Real-time nanosecond resolution frame profiler
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Google/orbit – C/C++ Performance Profiler
i don't really think there is _anything_ that comes even close to tracy https://github.com/wolfpld/tracy.
on top of this, given google's penchant for dumping projects aka abandonware, this would be an easy pass.
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Immediate Mode GUI Programming
The RemedyBG debugger (https://remedybg.handmade.network/) and the Tracy profiler (https://github.com/wolfpld/tracy) both use Dear ImGui and so far I've only read high praise from people who used those tools compared to the 'established' alternatives.
For tools like this, programmers are also just "normal users", and from the developer side, I'm sure they evaluated various alternatives with all their pros and cons before settling for Dear ImGui.
- Tracy Profiler
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Tuning Linux for Performance
Not the person you asked, but generally you might want to look at "frame-based" profilers. These are typically used in video games, but the concept is general, and can apply to other applications. The "frame" could also be something like a request or transaction being processed. I like Tracy[1], myself.
Another latency metric that you'll see, often w/respect to web apps and microservices is "P99" and similar. This is the amount of time in which 99% of requests get their response. For a higher percentile, you get a better idea of worst-case performance.
[1] https://github.com/wolfpld/tracy
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What is your favourite profiling tool for C++?
I've not actually used Superluminal, but I use Tracy for similar reasons. It's free though (and, importantly, open source).
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My first game engine
For profiling, you can check tracy.
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I got my procedural city engine / game (built from scratch in c++) running on the steam deck - does it look too garish?
You could try Tracy
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Sharing Saturday #462
There is no such thing as overengineering in fun projects, so I've also adopted Tracy as profiling solution. Works quite nice and gonna save me plenty of times in the future debugging performance spikes on badly optimized math heavy operations.
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Debugging and profiling embedded applications.
I know about tools such as tracing, jaeger or tracy. While having a complete tracing could be a potential solution, these tools don't work with no_std.
What are some alternatives?
brax - Massively parallel rigidbody physics simulation on accelerator hardware.
optick - C++ Profiler For Games
tiny-differentiable-simul
orbit - C/C++ Performance Profiler
palanteer - Visual Python and C++ nanosecond profiler, logger, tests enabler
roadmap - GitHub public roadmap
pprof - pprof is a tool for visualization and analysis of profiling data
RustyNEAT - Rust implementation of NEAT algorithm (HyperNEAT + ES-HyperNEAT + NoveltySearch + CTRNN + L-systems)
parallel-hashmap - A family of header-only, very fast and memory-friendly hashmap and btree containers.
procgen - Procgen Benchmark: Procedurally-Generated Game-Like Gym-Environments
STL - MSVC's implementation of the C++ Standard Library.