timely-defuse
Game
timely-defuse | Game | |
---|---|---|
1 | 13 | |
4 | 284 | |
- | 3.2% | |
10.0 | 8.9 | |
over 1 year ago | 27 days ago | |
Rust | Rust | |
Apache License 2.0 | GNU Affero General Public License v3.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
timely-defuse
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Timely wrap-up: some (not so) quick notes on Timely Defuse
As typical in a GitHub Game Off submission, the full source and assets are available. Many of the graphics and sound effects were retrieved and adapted from free sources. You can play the game in a modern browser, using a mobile device or desktop, from GitHub or from itch.io.
Game
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Monthly Update #9 from the Development of Digital Extinction a FOSS 3D RTS Made With<Bevy>
The source code for Digital Extinction is available on GitHub. You can access it via the game's repository: https://github.com/DigitalExtinction/Game.
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Is bevy mature enough?
I am using Bevy for this game https://github.com/DigitalExtinction/Game . ggez does not seem to be actively developed any more.
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Digital Extinction: open source multiplayer RTS game written with Bevy.
I am personally Inspired by Zero-k and SupCom:FA for the interface but most core aspects are unique to this game. Have a look at the design.md and the tasks I drafted yesterday to achieve that gameplay.
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Which project do you think is the best at showing what Bevy is capable of?
I am working on an RTS game (https://github.com/DigitalExtinction/Game). ECS makes everything easier in this genre. The game is very much WIP but it might be of interest for you.
- Bevy games with open source code?
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Digital Extinction a GPL Licensed 3D RTS Game (WIP)
Game source code and all assets are available on its GitHub repository https://github.com/DigitalExtinction/Game
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How would I communicate data between a web server and a Bevy app?
I recently implemented such communication to my game. It is a small crate exposing a Bevy PluginGroup a a few events. You can quickly get the idea from the source code which is available here: https://github.com/DigitalExtinction/Game/tree/main/crates/lobby_client
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What's everyone working on this week (46/2022)?
Week after week, I am working on Digital Extinction, a real-time strategy game build with Bevy engine.
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My first 3D model set. Blender low poly with Substance baked normals.
You can check it out here https://github.com/DigitalExtinction/Game (and here about the models).
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Digital Extinction a 3D RTS game build with Bevy
https://github.com/DigitalExtinction/Game/issues/200 - probably this. i was able to run the project and it seems it is on very early stages of dev
What are some alternatives?
battleship-rs - Battleship game implemented in Rust
MurderUserDungeon - A game made for the Rusty Jam https://itch.io/jam/rusty-jam
bevy_roguelike - roguelike system implemented using bevy
bonsai - Rust implementation of AI behavior trees.
guiver - GUI programming with Rust
laydown - Always know what you're going to say at Daily Standup.
Emergence - An organic factory builder about adapting to a changing world.
physarum-sim - A simulation of the Physarum Polycephalum slime. Written in Rust and rendered with Bevy.
bevy-mouse-tracking - A plugin for effortless mouse tracking in the bevy game engine.
konst - Const equivalents of std functions, compile-time comparison, and parsing.
freundchen
serde - Serialization framework for Rust