timely-defuse VS bevy_roguelike

Compare timely-defuse vs bevy_roguelike and see what are their differences.

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timely-defuse bevy_roguelike
1 2
4 26
- -
10.0 0.0
over 1 year ago 25 days ago
Rust Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

timely-defuse

Posts with mentions or reviews of timely-defuse. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-03.
  • Timely wrap-up: some (not so) quick notes on Timely Defuse
    2 projects | dev.to | 3 Dec 2022
    As typical in a GitHub Game Off submission, the full source and assets are available. Many of the graphics and sound effects were retrieved and adapted from free sources. You can play the game in a modern browser, using a mobile device or desktop, from GitHub or from itch.io.

bevy_roguelike

Posts with mentions or reviews of bevy_roguelike. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-05.
  • Looking for someone to code with
    2 projects | /r/rust | 5 Jun 2023
    I was developing a game with Bevy some time ago. But sadly have no time to contribute to it at this time. It still uses Bevy 0.9. Also, I have started some "thing (tm)" related to XML transformation. If that would be your jazz you could grab something like this and have a stab at it :).
  • Why is it so difficult to learn to use Bevy?
    3 projects | /r/bevy | 31 May 2023
    Check this: https://github.com/tomuxmon/bevy_roguelike if you are still into bevy. Scheduling is a bit bork and I have not found time to port it to latest bevy. But most of the systems should work fine(if used on latest bevy). But again. If you want faster result go with something like Godot. In fact, just go with Godot. It is mature, easy to start, no lock in(free and MIT license), a lot of learning material. Also with Godot you can also use Rust https://godot-rust.github.io/. Ditch Unity (do not have time to explain 😅). Have fun!

What are some alternatives?

When comparing timely-defuse and bevy_roguelike you can also consider the following projects:

battleship-rs - Battleship game implemented in Rust

xml-mut - xml mutation language resembling sql

Game - A 3D RTS game implemented in Rust.

bevy-parallax - Parallax background plugin for Bevy

rust-chess-3d - Learning Rust+Bevy using tutorials

bevy_async_task - Ergonomic abstractions to async programming in Bevy for all platforms.

bevy-mouse-tracking - A plugin for effortless mouse tracking in the bevy game engine.

bevy_sprite_animation - A simple 2d sprite animation plugin for the bevy game engine

gdnative - Rust bindings for Godot 3

bevy_xml - Bevy XML Parser