tev VS Imath

Compare tev vs Imath and see what are their differences.

tev

High dynamic range (HDR) image viewer for graphics people (by Tom94)

Imath

Imath is a C++ and python library of 2D and 3D vector, matrix, and math operations for computer graphics (by AcademySoftwareFoundation)
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tev Imath
2 1
983 346
- 4.0%
8.1 7.9
9 days ago 4 days ago
C++ C++
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

tev

Posts with mentions or reviews of tev. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-03.
  • Simple TCP stream library - equivalent of rust's std::net::TcpStream?
    1 project | /r/cpp_questions | 7 Jan 2023
    Hi. I'm a C++ newbie and want to use a simple, modern library to send over a network - specifically to use the tev image viewer's IPC protocol. I don't need anything fancy, just synchronous that I can feed arrays of bytes to. I looked briefly into asio but that seems too complicated for my needs.
  • The joy of building a ray tracer, for fun, in Rust
    8 projects | news.ycombinator.com | 3 Jan 2022
    In the decade I spent working on RenderMan at Pixar, I learned just how immensely useful it was to have an image viewer running in a separate process talking to the renderer over a socket or pipe. (The Image Tool, or "It" is RenderMan's viewer.) Having it stay up even if you kill the render or it crashes for some reason and being able to flip back and forth to easily compare test renders across recompiles is game changing.

    If I were to start writing a new renderer, the first thing I'd do is to hook it up to an external image viewer over some protocol. These days, I find myself liking TEV (https://github.com/Tom94/tev) a lot as a simple open-source image viewer that supports this. See the links in the README for Python and Rust implementations of its protocol.

Imath

Posts with mentions or reviews of Imath. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-30.

What are some alternatives?

When comparing tev and Imath you can also consider the following projects:

raytracer-exp - A simple raytracer built as an exercise to learn some Rust

yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

the-ray-tracer-challenge-racket - Racket implementations of the ray tracer found in The Ray Tracer Challenge book by Jamis Buck.

OpenEXR - The OpenEXR project provides the specification and reference implementation of the EXR file format, the professional-grade image storage format of the motion picture industry.

hdrToggle - Command Line Tool to turn on HDR in Windows 10

tinyraytracer - A brief computer graphics / rendering course

keikan - An elegant (imo) rendering engine written in Rust.

tinyrenderer - A brief computer graphics / rendering course

Converseen - Converseen is a batch image converter and resizer

taichi - Productive, portable, and performant GPU programming in Python.

lisp-sandbox

RayTracingWeekend.jl - Ray Tracing in a week-end, implemented in Julia